The article presents possibilities arising from the application of innovative and technologi-cal teaching aids, particularly augmented reality, into the process of improving vocational skills and competencies. The kinds of competencies and their characteristics are described, and the types of teaching aids, among which systems of augmented reality are located, are discussed. Moreover, the author gives an insight into the genesis and a short characteristic of augmented reality and presents original models for the application of augmented reality for conceptual, social and technical competence building.
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