Tytuł artykułu
Autorzy
Wybrane pełne teksty z tego czasopisma
Identyfikatory
Warianty tytułu
Ocena wpływu technologii CUDA na wydajność programu renderującego blender
Języki publikacji
Abstrakty
The paper summarizes the quantity assessment of GPU processing and supporting CUDA technology on the efficiency of BLENDER rendering program.
W artykule przedstawiono ilościową ocenę wpływu zastosowania przetwarzania GPU i wspierającej to technologii CUDA na wydajność programu renderującego BLENDER.
Czasopismo
Rocznik
Tom
Strony
317--324
Opis fizyczny
Bibliogr. 15 poz., tab., il., wykr.
Twórcy
autor
- Institute of Applied Informatics, Faculty of Mechanical Engineering, Cracow University of Technology
autor
- Institute of Applied Informatics, Faculty of Mechanical Engineering, Cracow University of Technology
autor
- Faculty of Interior Design, Academy of Fine Arts in Kraków
Bibliografia
- [1] Fetter W., Computer Graphics, Proceedings of the First Boston Architectural Center Conference, Boston MA, Dec. 5, 1964, 34-36.
- [2] Sutherland I.E., Sketchpad: A man-machine graphical communication system, Ph.D. thesis, MIT Lincoln Laboratory Technical Report #296, January 1963.
- [3] Sutherland I.E., Sproull R.F., Schumacker R.A., A Characterization of Ten Hidden-Surface Algorithms, ACM Computing Surveys 6 (1), 1974, 1-55.
- [4] Wylie C., Romney G.W., Evans D.C., Erdahl A., Halftone Perspective Drawings by Computer, Proceedings of AFIPS FJCC, Vol. 31, 1967, 1-49.
- [5] Gouraud H., Continuous shading of curved surfaces, IEEE Transactions on Computers C–20 (6), 1971, 623-629.
- [6] Phong B.T., Illumination for computer generated pictures, Communications of ACM 18 (6), 1975, 311-317.
- [7] Blinn J.F., Simulation of Wrinkled Surfaces, ACM SIGGRAPH Computer Graphics 12 (3), 1978, 286-292.
- [8] Max, N.L., Becker, B.G., Bump shading for volume textures, IEEE Computer Graphics and Applications 14 (4), 1994, 18-20.
- [9] NVIDIA unleashes CUDA technology, Computer Graphics World 29 (12), 2006, 4‑4.
- [10] Sanders J., Kandrot E., CUDA by Example: an Introduction to General-Purpose GPU Programming, NVIDIA Corp., Boston 2011.
- [11] PGI Fortran and C/C++ for 64-bit x64 processor-based systems Version 13.3, The Portland Group, Inc., Two Centerpointe Drive, Suite 320, Lake Oswego, Oregon 9703.
- [12] Montgomery D.C., Design and analysis of experiments, John Wiley & Sons, New York 1997.
- [13] Statsoft, Inc., STATISTICA (data analysis software system), version 10 (www.statsoft.com ‒ 2011).
- [14] Minitab, Inc., Minitab, version 16 (www.minitab.com ‒ 2012).
- [15] Stevens S.S., On the theory of scales of measurements, Science 103, 1946, 677‑680.
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-5db7ae69-8fae-4f4b-b8c7-c50778e8ce1e