This paper introduces LARP (live action role playing), LARP games and research on this phenomenon undertaken to date. Building on the theoretical insights of Richard Schechner, who categorizes these games as performances and distinguishes between games and playing, the main part of the paper is a description of how LARP games are conducted using performative sequences, which form the basis of the explanation of the specific characteristics of LARP as compared to theatre staging. Examples from a number of LARP games are used to present the separate stages of their performative sequencing which illustrate the broad spectrum of LARP games in general. The terminology of LARP games is also explained. In conclusion, the paper presents specific aspects of research into LARP games and highlights the lack of systematic scholarly inquiry into LARP and LARP games in Slovakia in terms of the phenomenon’s history and development.
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