The paper deals with the problem: what is modern computer graphics now and what is its potential. If we think in terms of .the centre of gravity., modern computer graphics is moving from the art towards capturing the essence of an object or a being to be modeled. In other words, key problems for the computer graphics are physical phenomena (e.g. liquids), mechanical properties (e.g. textile, hairs) or even mental properties of virtual beings. Therefore, modern computer graphics requires extremely high computational abilities. Advanced computer games demonstrate this very well. Having all this in mind, many researchers think that modern computer graphics is the main leading force in the development of modern computer science. On the basis of above remarks, the paper tries to resume the application areas of modern computer graphics now and in the near future.
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