The article analyzes the types, usage and functions of quotations of various cultural texts (literature, folklore, as well as graphic and visual arts) that can be found in “Magic: the Gathering” Trading Card Game. The borrowings and stylizations frequently applied to flavour the texts of M:tG cards enable their players-readers to interpret the cards as minimalistic and polysemiotic writings. In these writings the titles, graphics and literary quotations, together with the systematic rules of the game, form a postmodern mosaic of in terpretations which has artistic ambitions. Therefore, the implementation of literature into a popular game follows the pattern of the so-called homogenization of high and popular culture, but also promotes among its players a creative model of reading cultural texts.
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