Texture synthesis based upon a sample image or template has attracted much attention recently. This paper describes a new blending algorithm for synthesizing a transient texture based upon two or more templates that gives an impression of a gradual transition from one template to another. Based upon a pair combination out of four templates, we synthesize six transitional textures. Then, we shown that various blending patterns can be designed by controlling the blending ratio maps. Based upon investigations of unsuccessful results of blending, we derive some necessary conditions on the statistical properties of templates for the applicability of this synthesis method.
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