The article talks about the founding of Blue Point Art Gallery London. It touches upon the main technical problems faced by the team creating the gallery. It also describes the First few exhibitions which took place at the gallery, outlining the concept and the approach of its authors to the virtual three-dimensional space. It also draws attention to the possibilities of using the gallery in exhibitions and its potential for education. The author discusses the goals set by the initiators of the Blue Pint Art Gallery and the out-look for its development.