W artykule omówiono różne rozwiązania i budowę magistrali danych w pojazdach. W szczególności zawarto charakterystyki magistral CAN, LIN i MOST. Omówiono ogólne założenia architektury systemu multipleksowego. Scharakteryzowano koncepcje architektury systemu multipleksowego opisując systemy Continental VDO i Thoreb. W ramach pracy wykonano projekt oraz zbudowano stanowisko testowe systemu multipleksowego stosowanego w autobusach miejskich, na którym wykonano szereg badań. W końcowej części artykułu omówiono przykładowy program testujący.
EN
The article discusses various solutions and construction of data bus in vehicles. In particular, the CAN bus, LIN and MOST bus characteristics are included. The general assumptions of the multiplex system architecture are discussed. The architecture concepts of the multiplex system were described, describing the Continental VDO and Thoreb systems. As part of the work, the project was carried out and a test stand for the multiplex system used in city buses was constructed, on which a number of tests were carried out. The final part of the article discusses an exemplary testing program.
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In this paper we analyse the influence of different interaction patterns on the behaviour of alignment processes in multi-agent Naming Game. We begin by introducing a meta-model of the Language Game that serves as a generalisation of the classical approach and facilitates better organisation and structuring of future research in the field. Further, we investigate the process against three interaction patterns (pair-wise, multi-speaker, and multi-hearer). The pair-wise interaction pattern involves a single speaker and a single hearer, participating in a single linguistic interaction; the multi-speaker and the multi-hearer interaction patterns assume multiple speaking and multiple hearing agents, respectively, involved in a single act of communication. All new types of interactions shape the performance of alignment processes that create the naming-convention. We show that the iteration-wise multi-participant patterns result in a visible improvement (increasing the number of speakers and the number of hearers results in a decrease of the number of interactions needed to reach a particular level of coherence), as compared to the classical pair-wise pattern. We show that an increase of the number of speakers and the number of hearers in multi-participant settings results in a decrease of the number of interactions, needed to reach a particular level of coherence.
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In this paper we deal with an original technically oriented model for cognitive semantics. As the expected area of application we focus on the process of extraction of modal linguistic summaries from data managed by autonomous components of ambient systems and intelligent environments. As such, the cognitive semantics is defined for a particular case of modal natural language statements with epistemic modalities. The statements of interest are built with natural language operators, representing epistemic modalities (related to the main cognitive states of knowledge certainty: full certainty, strong belief and epistemic possibility), and natural language connectives of equivalence. Furthermore, an approach to their effective processing by autonomous computational systems is designed. An internal architecture of the autonomous computational component is designed with respect to modular model for natural language processing with separate modules for epistemic and semantic memory storage and processing. An original theoretical concept underlying the model of semantic memory is a holon defined as a collection of complementary linguistic protoforms. Finally, we provide several illustrative computational examples of linguistic summaries’ extraction, based on artificial and real data.
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