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Technological changes have gained strategic importance in the thinking and actions of many market players, penetrating at the same time into all links of the value chain and the ways of their connections, which changed the range of competition and the way in which the needs of buyers are met. With the development of industry 4.0 there is a need to create new business models. Building a good business model is a challenge because it requires taking into account the new conditions and resources of the company. The model iAn integral element in training of personnel in the Lean Manufacturing concept is the search for attractive forms of education which, in addition to the transmission of knowledge about a given instrument/method, will also be characterised by a wealth of practical knowledge. The use of simulation games is unquestionably an approach that allows to obtain a wide spectrum of practical knowledge in conjunction with increasing the effectiveness of conducted training/workshops. The article presents the theoretical basis describing both the essence and the advantages of the use of simulation games in conducting training for the personnel (both lower and upper level). The main objective of this article is to present the simulation game prepared by the authors - the simulation of “The Installation of the House”. As a co-operative game, it engages all the participants in active searching for losses and their origins in the process, and in looking for methods and techniques of eliminating wastage. This game has been developed for educational purposes, as a support for the teaching and training of personnel (employees of all levels of management). This simulation game, however, can be implemented in the training of production workers in the various companies, in order to ensure better understanding the methods of searching for wastage in the production process.
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