Czasopismo
Tytuł artykułu
Autorzy
Wybrane pełne teksty z tego czasopisma
Warianty tytułu
Zacierając granice: De Profundis: Letters from the Abyss (2001) Michała Oracza
Języki publikacji
Abstrakty
Being an expansion of a presentation given at the DiGRA 2015 conference, this article discusses De Profundis by Michał Oracz, a Polish role-playing game from 2001, as an innovative project rooted in previous experiments of the Polish role-playing games community. Albeit generally recognised as an RPG, the game merges the features of the pervasive larp and alternate reality game with the more traditional forms of role-playing. The game is discussed as blurring the boundaries between fiction and reality, and destabilizing the magic circle of play, as well as merging the presentation of operational rules with what could be recognised as a game session.
Artykuł, stanowiący rozszerzenie referatu zaprezentowanego podczas konferencji DiGRA 2015, skupia się na polskiej narracyjnej grze fabularnej z roku 2001, De Profundis Michała Oracza – innowacyjnym projekcie osadzonym w sferze eksperymentów podejmowanych na polskiej scenie gier fabularnych. Choć produkcja jest rozpoznawana przede wszystkim jako RPG (narracyjna gra fabularna), to łączy cechy pervasive larps, gier rzeczywistości alternatywnej (ARG) oraz starszych, skonwencjonalizowanych typów gier fabularnych. Omówiona została w kontekście zacierania granic między fikcją a rzeczywistością oraz destabilizowania magicznego kręgu gry, jak również łączenia prezentacji zasad operacyjnych z przedstawieniem zapisu sesji gry.
Czasopismo
Rocznik
Numer
Strony
147-164
Opis fizyczny
Rodzaj publikacji
article
Daty
wydano
2016
Twórcy
autor
- Uniwersytet Kazimierza Wielkiego w Bydgoszczy, a.mochocka@ukw.edu.pl
Bibliografia
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- Ludography:
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Typ dokumentu
Bibliografia
Identyfikatory
ISSN
2080-4555
Identyfikator YADDA
bwmeta1.element.desklight-baf9c3c7-882f-4664-9e89-eba298cf69ad