Czasopismo
Tytuł artykułu
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Wybrane pełne teksty z tego czasopisma
Warianty tytułu
Virtual reality based training effectiveness for people of different age groups
Języki publikacji
Abstrakty
The influence of virtual reality on training effectiveness was investigated making an assumption that the closer to reality the training environment is, the better training results can be achieved, especially in the case of the elderly. However, it occurs that the elderly achieve better results in virtual reality based training, especially in tasks demanding a high level of cognitive skills. It is an important feedback and has a very practical meaning in the point of view of demographic changes.
Czasopismo
Rocznik
Numer
Strony
55-62
Opis fizyczny
Bibliografia
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- Schmiedek F., Lövdén M., Lindenberger U., Hundred days of cognitive training enhance broad cognitive abilities in adulthood: findings from the COGITO study, Front. Aging Neurosci, t. 2, s. 27, 2010.
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- Anguera J.A., Boccanfuso J., Rintoul J., Al-Hashimi O., Faraji F., Janowich J., Kong E., Larraburo Y., Rolle C., Johnston E., Gazzaley A., Video game training enhances cognitive control in older adults, Nature, t. 501, s. 97–101, 2013.
- Grabowski A., Jankowski J., „Virtual Reality-based pilot training for underground coal miners”, Safety Science, Volume 72, February 2015, Pages 310–314.
- Grabowski A., Metoda badań przydatności technik rzeczywistości wirtualnej do aktywizacji zawodowej osób 50+, Edukacja Ustawiczna Dorosłych 4/2015, s. 179–187.
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Typ dokumentu
Bibliografia
Identyfikatory
ISSN
1507-6563
Identyfikator YADDA
bwmeta1.element.desklight-3043d843-c3ce-44b2-8166-a36b61d37761