Czasopismo
2006
|
Vol. 15, No. 3/4
|
621-630
Tytuł artykułu
Autorzy
Wybrane pełne teksty z tego czasopisma
Warianty tytułu
Konferencja
International Conference on Computer Vision and Graphics ICCVG 2006 (25-27.09.2006 ; Warsaw, Poland)
Języki publikacji
Abstrakty
This paper discusses some aspects of the physics approach to simulation of the melting phenomena: energy distribution in a volumetric model, substance vaporization and their relation to geometric properties of a model. A new simulation method for melting objects is presented. The method consists in mesh deformations which allow simulation of melting phenomena with preservation of visual effects similar to those achieved in the volumetric approach. Moreover, a few examples of melted models are included to show visual effects achievable with the help of the method. Meshes used with the method should be simply connected sets. This means there are no holes in them, and that they constitute a single object through the whole simulation process. Furthermore, a new method for determining whether a point is situated inside a given polygon is shown.
Słowa kluczowe
Czasopismo
Rocznik
Tom
Strony
621-630
Opis fizyczny
Bibliogr. 9 poz., il., wykr.
Twórcy
autor
- Institute of Computer Science, Technical University of Lodz
Bibliografia
- [1] Lorensen W. E., Cline H. E.: Marching cubes: A high resolution 3D surface construction algorithm. Proc. International Conference on Computer Graphics and Interactive Techniques, 163-169, 1987.
- [2] Müller H., Wehle M.: Visualization of implicit surfaces using adaptive tetrahedrizations. Dagstuhl '97, Scientific Visualization, 243-250, 1997.
- [3] Gibson S. F. F.: Constrained elastic surface nets: generating smooth surfaces from binary segmented data. Proc. MICCAI, 888-898, 1998.
- [4] Dorsey J., Edelman A., Jensen H., Legakis J., Pedersen H.: Modeling and rendering of weathered stone. Proc. SIGGRAPH, 225-234, 1999.
- [5] King S., Crawfis R., Reid W.: Fast volume rendering and animation of amorphous phenomena. Proc. Volume Graphics Workshop, 229-242, 1999.
- [6] Ozawa N., Fujishiro I.: A morphological approach to volume synthesis of weathered stone. Proc. Volume Graphics Workshop, 367-378, 1999.
- [7] Fujishiro I., Aoki E.: Volume graphics modeling of ice thawing. Proc. Volume Graphics Workshop, 69-81, 2001.
- [8] Wei X., Li W., Mueller K., Kaufman A.: Simulating fire with texture splats. IEEE Visualization, 227-237, 2002.
- [9] Varadhan H., Mueller K.: Volumetric ablation rendering. The Eurographics Association, 53-60, 2003.
Typ dokumentu
Bibliografia
Identyfikatory
Identyfikator YADDA
bwmeta1.element.baztech-article-BWA1-0027-0003