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2019 | Vol. 19, no. 1 | 26--35
Tytuł artykułu

Two-Stage Discrete Mechanical Modelin Three-Dimensional Space for Garment Simulation

Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
This paper focuses on the better performance between the garment simulation result and the simulation speed. For simplicity and clarity, a notation “PART” is defined to indicate the areas between the garment and the human body satisfying some constraints. The discrete mechanical model can be achieved by the two-stage process. In the first stage, the garment can be divided into several PARTs constrained by the distance. In the second stage, the mechanical model of each PART is formulated with a mathematical expression. Thus, the mechanical model of the garment can be obtained. Through changing the constrained distance, the simulation result and the simulation speed can be observed. From the variable distance, a desired value can be chosen for an optimal value. The results of simulations and experiments demonstrate that the better performance can be achieved at a higher speed by saving runtime with the acceptable simulation results and the efficiency of the proposed scheme can be verified as well.
Wydawca

Rocznik
Strony
26--35
Opis fizyczny
Bibliogr. 21 poz.
Twórcy
autor
  • Engineering Research Center for Knitting Technology, Ministry of Education, Jiangnan University, Wuxi, China, 653011306@qq.com
  • Engineering Research Center for Knitting Technology, Ministry of Education, Jiangnan University, Wuxi, China
  • International Joint Research Laboratory for Novel Knitting Structural Materials at Jiangnan University, Wuxi, China
  • Engineering Research Center for Knitting Technology, Ministry of Education, Jiangnan University, Wuxi, China
  • Key Laboratory of Eco-textiles, Ministry of Education, Wuxi, China
Bibliografia
  • [1] P., Volino, N. Magnenat-Thalmann. Virtual garment, theory and practice. Springer 2000.
  • [2] De Aguiar E, et al. Stable spaces for real-time garment [J]. ACM Transactions on Graphics, 2010, 29 (4):106.
  • [3] Wang H, Hecht F et al. Example-based wrinkle synthesis for garment animation [J]. ACM Transactions on Graphics, 2010, 29(4):101-107.
  • [4] Choi, K., And Lo, T. An energy model of plain knitted fabric. [J]. Textile Research Jour. 2003, 73:739–748.
  • [5] Gabriel Cirio, Jorge Lopez-Moreno Efficient Simulation of knitted garment using persistent contacts[C]. SCA’S15 Proceedings of the 14th ACM SIGGRAPH 201555-61.
  • [6] Kaldor J.M, James D.L., And Marschner S. Efficient yarn-based garment with adaptive contact linearization. [C] ACM T. Graph.(SIGGRAPH 10)29,4,105
  • [7] X. Provot. Deformation constraints in a mass-spring mode to describe rigid garment behavior [C]. Proc. of Graphics Interface, Quebec, 1995, 147-154.
  • [8] Terzopoulos D, Platt J, Barr A, Fleischer K. Elastically deformable models [C].Computer Graphics (SIGGRAPH’87),1987, 21(4):205-214
  • [9] M. Carignan, Y. Yang, N.M. Thalmann, and D. Thalmann. Dress Animated synthetic actors with complex deformable garments. [J]. Computer Graphics,1992,26(2): 99-104
  • [10] Volino P, Magnenat-Thalmann N. Virtual garment-theory and practice.[M].2000.
  • [11] Baraff D, Witkin A. Large steps in garment simulation [C]. Proceedings of the 25th Annual conference on Computer Graphics and Interactive Techniques. New York; ACM Press.1988:43-54.
  • [12] Hadap S, Bangerter E, Volino P, Magnenat-Thalmann N. Animating wrinkles on clothes. In Proc. of the Conf. on Visualization’99:Celebrating Ten Years. IEEE Computer Society Press, 1999.175-182.
  • [13] K.J. Choi, H.S. Ko. Stable but responsive garment. [J]. ACM Transactions on Graphics.2002, 21(3): 604-611.
  • [14] Y.M. Kang, H.G. Cho. Bilayered approximate integration for rapid and plausible animation of virtual garment with realistic wrinkles. [J]. Proceedings of Computer.2001, 17(3):147-157.
  • [15] F. Cordier, N. Magnenat-Thalmann. Real-time animation of dressed virtual humans. [J].Computer Graphics Forum.2002,21(3): 327-336.
  • [16] Liu Jiongzhou, Li Jituo, Lu Guodong. Physical-geometric mixed model for 3D clothing simulation [J]. Journal of Computer-Aided Design & Computer Graphics.2014,26(12): 2245-2250.
  • [17] Yang Jian dong, Shang Shuyuan. Garment modeling simulation based on mass spring model [J]. Applied Mechanics, 2013, 310:676-683
  • [18] Muller M, Chentanez N. Wrinkle meshes [C].Proceedings of the 2010 ACM
  • [19] Dongyong Zhu, Zhong Li. Dynamic Garment simulation based on hybrid bounding volume hierarchy [J]. AUTEX Research Journal, Vol. 19, No 1, March 2019, 2016, 16(4):241-249.
  • [20] Clemmens Groβ Automatic Pre-positioning of virtual clothing[J].Spring Conference on computer graphics, 2003,99-108
  • [21] A Consistent bending model for cloth simulation with corotational subdivision finite elements[J].SCA’06 Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation,2006,107-116
Uwagi
Opracowanie rekordu w ramach umowy 509/P-DUN/2018 ze środków MNiSW przeznaczonych na działalność upowszechniającą naukę (2019).
Typ dokumentu
Bibliografia
Identyfikatory
Identyfikator YADDA
bwmeta1.element.baztech-8eb20318-07fa-461d-a3eb-7ad85b44b51c
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