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2019 | Vol. 19, no. 1 | 60--67
Tytuł artykułu

Rapid Parametric Human Modeling in 3D Garment Simulation

Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
To realize 3D garment simulation online and show the wearing effect of different body types, a method for rapid parametric human modeling is proposed in this article. The parameterization consists of two phases. In the first phase, the characteristic parameters of the sample model are extracted according to the different types of feature information. In the second phase, the deformation is realized by combining the axial deformation method and the radial weight. Thus, according to contrasts between the input measurement and the sample sizes, parametric human modeling is realized by deformation of the sample model. In the deformation stage, the axis curve is simplified to the straight-line segment in the axis deformation method, reducing the calculation. Comparative analysis and the results of experiments demonstrate that the better performance can be achieved at a higher speed, and this method realizes real-time parametric human modeling.
Wydawca

Rocznik
Strony
60--67
Opis fizyczny
Bibliogr. 13 poz.
Twórcy
autor
  • Engineering Research Center for Knitting Technology, Ministry of Education, Jiangnan University, Wuxi, China, 18206180867@163.com
  • Engineering Research Center for Knitting Technology, Ministry of Education, Jiangnan University, Wuxi, China
  • International Joint Research Laboratory for Novel Knitting Structural Materials at Jiangnan University, Wuxi, China
  • Engineering Research Center for Knitting Technology, Ministry of Education, Jiangnan University, Wuxi, China
  • Key Laboratory of Eco-textiles, Ministry of Education, Wuxi, China
Bibliografia
  • [1] Komatsu K; Human skin model capable of natural shape variation; Visual Computer. 1988,3(5):265-71.
  • [2] Turner R; Thalmann D;The Elastic Surface Layer Model for Animated Character Construction: Springer Japan; 1993, 399-412.
  • [3] Thalmann D; Shen J; Chauvineau E; Fast Realistic Human Body Deformations for Animation and VR Applications; Conference on Computer Graphics International 1996.
  • [4. Allen B; Curless B; Popović Z. The Space of Human Body Shapes: Reconstruction And Parameterization from Range Scans; Acm Transactions on Graphics 2003,22(3):587-94.
  • [5] Seo H; Magnenat-Thalmann N; An automatic modeling of human bodies from sizing parameters; Symposium on Interactive 3d Graphics 2003.
  • [6] Seo H; Magnenat-Thalmann N;An example-based approach to human body manipulation. Graphical Models 2004,66(1):1-23.
  • [7] Hilton A; Beresford D; Gentils T; Smith R; Sun W; Virtual People: Capturing Human Models to Populate Virtual Worlds. Computer Animation, 1999 Proceedings 1999.
  • [8] Lee WS;Gu J; Magnenatthalmann N; Generating Animatable 3D Virtual Humans from Photographs; Computer Graphics Forum 2000.
  • [9] Huang J; The human modeling process and implementation based on the features points; Southwest Jiaotong University 2007.
  • [10] Dong Z; Jiang G; Wu Z; Cong H; 3D parametric human modeling for warp-knitted seamless garment. International Journal of Clothing Science & Technology 2015,27(4):532-48.
  • [11] Sun S; Xu A; Study on parameterized mannequin modeling in 3-D garment simulation. Journal of Textile Research 2007,28(12):89-93.
  • [12] Pargas R; Automating Information Extraction From 3D Scan Data. Automating Information Extraction Fromd Scan Data 1998.
  • [13] Lazarus F; Coquillart S; Jancène P. Axial deformations: an intuitive deformation technique. Computer-Aided Design 1994,26(8):607-13.
Uwagi
Opracowanie rekordu w ramach umowy 509/P-DUN/2018 ze środków MNiSW przeznaczonych na działalność upowszechniającą naukę (2019).
Typ dokumentu
Bibliografia
Identyfikatory
Identyfikator YADDA
bwmeta1.element.baztech-6be328f9-a03e-446f-8153-129118fe763a
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