This paper describes an algorithm which generates a model of a tree in different moments of it's life. The algorithm, in opposition to those already known, enables to get the model in time period shorter than a year. Therefore it is possible to make an animation of growing tree including seasonal changes in its appearance. A morphing method was used as a base of this animation. Necessary transformations of a sequence of models are presented in order to adapt these models to the standard of the morphing methods.
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