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EN
Causal-consistent reversible debugging is an innovative technique for debugging concurrent systems. It allows one to go back in the execution focusing on the actions that most likely caused a visible misbehavior. When such an action is selected, the debugger undoes it, including all and only its consequences. This operation is called a causal-consistent rollback. In this way, the user can avoid being distracted by the actions of other, unrelated processes. In this work, we introduce its dual notion: causal-consistent replay. We allow the user to record an execution of a running program and, in contrast to traditional replay debuggers, to reproduce a visible misbehavior inside the debugger including all and only its causes. Furthermore, we present a unified framework that combines both causal-consistent replay and causal-consistent rollback. Although most of the ideas that we present are rather general, we focus on a popular functional and concurrent programming language based on message passing: Erlang.
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Content available remote Selective Unification in (Constraint) Logic Programming
EN
Concolic testing is a well-known validation technique for imperative and object oriented programs. In a previous paper, we have introduced an adaptation of this technique to logic programming. At the heart of our framework lies a specific procedure that we call “selective unification”. It is used to generate appropriate run-time goals by considering all possible ways an atom can unify with the heads of some program clauses. In this paper, we show that the existing algorithm for selective unification is not complete in the presence of non-linear atoms. We then prove soundness and completeness for a restricted version of the problem where some atoms are required to be linear. We also consider concolic testing in the context of constraint logic programming and extend the notion of selective unification accordingly.
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