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EN
Motivation and social aspects as interaction among teachers and students are essential for a successful learning process in an Open Distance Learning environment, and the goal of this paper is to develop an interactive model to manage motivation between the participants of that process. The article contains the concept of developing a motivation model aimed at supporting activity and cooperation of both the students and the teacher. The structure of the motivation model and formal assumptions are presented. The proposed model constitutes a theoretical formalization of a new situation in which a teacher and the students are obligated to elaborate on a didactic material repository content in accordance with the competence requirements. A mathematical method based on game theory and simulation is suggested. The conditions for applying simulation to the model are analyzed in two simulated cases.
2
Content available Networked Virtual School : beyond OER and MOOC
EN
In the article there are presented genesis, basic assumptions and pedagogical results of IT School Program based on personalized IT virtual learning system (PITLS) designed and implemented for secondary school students and teachers in Poland, run from November 2012 by Warsaw School of Computer Science. Author explains the aims of the Program, its theoretical key layouts such as usefulness, partnership, networked learning environment, diversified and high professional level of materials, interactivity mechanisms, personalization mechanisms, built-in incentive mechanisms, and automation of selected elements of the educational process and system data analysis. Some examples of the virtual educational tools and techniques used within the Program are presented. Great emphasis is put to explain the pedagogical and statistical results of the Program based on author’s own research surveys done within three years of Program duration on population of teachers and students taking part in IT School Program and on the basis of big data analysis results generated by PITLS. Computer assisted web interview (CAWI) research method was used as the main source of getting research material to be analyzed. Finally the main future directions of IT School Program development are shortly discussed. In conclusions author will among others try to answer the question what is the reason of the phenomena that almost 70 000 students from over 500 secondary schools registered in the Program within 2,5 years since its starting and have performed altogether almost 400 000 online courses and how it corresponds to achieving pedagogical aims of the Program. The openness of the program places it within Open Educational Recourses ideas, massive number of participants involved and number of courses performed resembles MOOCs. But the Program has a unique networked virtual organization (NVO) structure, thus it is rather Networked Virtual School (NVS), which has characteristics going beyond what is described today as OER or MOOC. Although no formal comparison study is made, one of the aims of the paper is to prove that NVS is much more effective in achieving expected pedagogical results then OERs and MOOCs.
EN
Warsaw School of Computer Science has launched a multi-annual MOOC project “IT School” to prepare and open on-line a number of popular courses and other materials in the area of “basics of computer knowledge” for students of secondary level. The main objective of the project “IT School” is to popularize basic knowledge of computer technology, to encourage young people to study in the field of Information Technology and thus facilitate the study of the core courses. In the framework of Project twelve online courses was prepared and opened with particular care in preparing self-assessment tests, allowing students to check the level of understanding of the learning material after each course (http://www.it-szkola.edu.pl). The final test assesses student knowledge and its completion allows to receive a certificate. The education technology used for preparing the lectures is explained in this paper in details.
PL
Artykuł prezentuje pomysł na opracowanie modelu motywacji, mający na celu wspieranie aktywności zarówno studentów, jak i nauczycieli przy wdrażaniu i wykorzystaniu systemu otwartego nauczania na odległość. Opisano strukturę modelu motywacji i formalne założenie zadania. Zaproponowane podejście do rozwiązania zadania bazuje na teorii gier i modelowaniu symulacyjnym.
EN
The article contains the idea of developing a motivation model, the goal of which is to support activity of both students and teachers during implementation and use of an open system of distance learning. The structure of the motivation model and the formal definition of the problem and its solution were described. An approach based on the games theory and simulation model was proposed for solving the task.
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