The paper presents the main features of the game HOLOS, invented by R.J. Kolbusz and developed into a web application, by co-authors of the paper. HOLOS was designed to develop the creative and innovative reasoning in strategic thinking. During each play the players create their own rules, conduct the tournaments and discuss on the end their successes and / or failures. HOLOS is supported by the computer application enabling the participants to conduct the tournaments directly or using the computer networks with the automatic construction of game-boards and saving the full information about the course of the game.
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