Finding a suitable method of 3D model creation for a specific task is becoming more important with the rapid spread of digitalization. This paper deals with the use of 3D scanning as a method of creating 3D models for immersive virtual reality applications. A methodology is presented that covers all the steps, from initial object selection to importing a scanned 3D model into a virtual reality environment. Various objects were selected and scanned to test this methodology and its utilization potential. Finally, the paper evaluates the potential utilization of this methodology for immersive virtual reality applications for education and various methods of industrial engineering.
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The paper deals with the selection of a correct software solution for educational purposes in the field of 3D modelling. Five most suitable options were chosen. This article describes each variant. For the selection process itself, a set of factors was created to compare software in the aspects most important for the teaching process. This led to the choice of the most suitable alternative. Subsequently, learning materials were created for the software. Those were then tested in an experiment. The main goal was to evaluate the suitability for integration into the learning process, either for individual study or as potential teaching aid for 3D modelling lessons.
This paper presents a possibility of applying modelling and simulation in logistic processes management and design in production enterprises. New functionalities of the modelling software, especially those connected with analysing material and information flow, are already necessary for designing and evaluating complex logistic systems. The possibilities of modelling and simulation with the use of the CET Table system are illustrated by practical example.
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