The paper deals with the selection of a correct software solution for educational purposes in the field of 3D modelling. Five most suitable options were chosen. This article describes each variant. For the selection process itself, a set of factors was created to compare software in the aspects most important for the teaching process. This led to the choice of the most suitable alternative. Subsequently, learning materials were created for the software. Those were then tested in an experiment. The main goal was to evaluate the suitability for integration into the learning process, either for individual study or as potential teaching aid for 3D modelling lessons.
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