Preferencje help
Widoczny [Schowaj] Abstrakt
Liczba wyników

Znaleziono wyników: 1

Liczba wyników na stronie
first rewind previous Strona / 1 next fast forward last
Wyniki wyszukiwania
Wyszukiwano:
w słowach kluczowych:  surface parametrisation
help Sortuj według:

help Ogranicz wyniki do:
first rewind previous Strona / 1 next fast forward last
1
Content available remote Creating entirely textured 3D models of real objects using surface flattening
EN
We present a novel method to create entirely textured 3D models of real objects by combining partial texture mappings using surface flattening (surface parametrisation). Texturing a 3D model is not trivial. Texture mappings can be obtained from optical images, but usually one image is not sufficient to show the whole object; multiple images are required to cover the surface entirely. Merging partial texture mappings in 3D is difficult. Surface flattening coverts a 3D mesh into 2D space preserving its structure. Transforming optical images to flattening-based texture maps allows them to be merged based on the structure of the mesh. In this paper we describe a novel method for merging texture mappings using flattening and show its results on synthetic and real data.
first rewind previous Strona / 1 next fast forward last
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.