Real-time strategy games are popular in AI research and education. Among them, Starcraft: Brood War (SCBW) is particularly well known. Recently, the largest known SCBW game replay dataset STARDATA was published. We classify player strategies used in the dataset for all 3 playable races and all 6 match-ups. We focus on early to mid-game strategies in matches less than 15 minutes long. By mapping the classified strategies to replay files, we label the files of the dataset and make the labeled dataset available.
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Considerations for RTS gaming websites are designed to present the current state of knowledge. The aim of the publication is also to discuss and analyze their impact on player behavior. Based on extensive observational material was able to classify the types of players and the threats and positive actions resulting from participation in this type of games.
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