We propose a model to blend renderings. It consists in mixing different kind of rendering techniques in the same frame to enhance the visualisation of information on large scenes. This method can be implemented in real-time during the rendering process using the GPU programming. Moreover, the rendering techniques used and the key points defined by the user can be interactively changed. In this paper we present the model, a new non-photorealistic rendering technique and images produced by our method.
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.