We present the relationship between network games and representation theory of the group of permutations of the set of players (nodes), and also offer a different perspective to study solutions for this kind of problems. We then provide several applications of this approach to the cases with three and four players.
2
Dostęp do pełnego tekstu na zewnętrznej witrynie WWW
An evolution of network games in the last twenty years is described in this paper. The possibilities of using computer games in teaching process is discussed. Computer network games have rapidly evolved and got milions of new players in the whole world. Some of these games have a significant effect on a social behaviour of players. They cause, that borders between virtuality and reality are fading away. The absence of distinguish virtual world from real world, may cause behaviours which have negative influence not only on a social perceprion, but additional on the health.
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.