We present an extension of logical structures, called interactive logical structures, for reasoning about interactive computations performed by Intelligent Systems or Complex Adaptive Systems. Reasoning based on such structures is called adaptive judgment and it goes beyond deduction, induction, and abduction. An extension of logical structures, based on complex granules, couples the abstract world and the physical world of an agent’s environment, and transmits the features of interactions of physical objects realized in the physical world to the abstract world. This allows us to consider the problems of perception and action.
Computations in Rough-Granular Computing (RGC) are performed on (information) granules. The rough set approach is used in RGC for inducing granules approximating other granules about which imperfect knowledge is given only. For modeling of complex systems, it is important to extend the RGC approach to Interactive Rough-Granular Computing (IRGC) based on interactions of granules. In this paper, we discuss some fundamental issues for interaction of granules such as general scheme of interactions and the role of dynamic attributes and dynamic information systems in modeling interactive computations.
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