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EN
Phenomena that inherently happen in distributed computing - some types of deadlock and fairness or starvation - are examined in a client-server model. Messages travelling between clients and a server are: request for an action, permission to start it, and termination of its execution. Deadlock-prone and (un)fair behaviours are formulated for the model and equivalence of the respective formulae to formulae expressing emptiness and finiteness of some sets generated by the model is established. From these results, some answers to decision problems for the aforesaid properties are obtained. Furthermore, equivalence between the so-called strong fairness (specified by first-order formula) and weak-fairness (second-order formula) is demonstrated
2
Content available remote Types for Active Objects with Static Deadlock Prevention
EN
Process types statically ensure the acceptability of all messages sent to an object even if the set of acceptable messages changes dynamically. As proposed so far, process types do not ensure the return of answers; deadlocks may prevent objects from behaving as expected. In this article we propose an object calculus with types distinguishing between obligatory messages (that must be sent, for example, as answer to a question) and optional messages (that can, but need not be sent). A type checker enforces the sending of obligatory messages and ensures that obligatory messages are not suppressed by deadlocks. The proposed type concept supports subtyping.
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