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EN
Purpose: This narrative review shows the scope of the application of design thinking in planning social innovations based on the goals of implementing design thinking identified in the literature. Design/methodology/approach: This paper is a classic literature review, with particular emphasis on articles from recent years presenting specific practices in the application of design thinking. Research limitations/implications: This study is a qualitative review and cannot constitute the basis for a quantitative assessment of the effectiveness or convenience of using the discussed approach in social innovation. Moreover, this is not a systematic review. Therefore, it is not free from possible areas that have not been fully exposed. Practical implications: This study can help build a strategy for using design thinking to plan social innovations by entities that are interested in them. In particular, it allows you to identify the goals of using design thinking that are consistent with the goals of a given organization. However, this approach has not yet been used. Social implications: This paper identifies the goals of using design thinking based on the analysis of current practices; therefore, it contributes to a better understanding of the organization’s operating strategy, which is particularly useful in promoting and planning social innovations. It can accelerate social innovation where it can be the subject of this approach. Originality/value: The presented paper is an original review of scientific work. It is particularly addressed to management theorists and practitioners, who may find it helpful in identifying new areas in which they can apply the design thinking approach. The term ‘desing thinking’ is generally understood as an approach to problem-solving or a specific problem-solving process based on this approach.
2
Content available The study of co-design in the area of manufacturing
EN
The study is devoted to the co-design concept which is not widely studied in the manufacturing industry area. The concept is just practiced but not theorized and not investigated enough, although it greatly deserves it because of its perspectives and advantages potential in the technology changes era. This study aims to present an investigation of literature views on co-design in manufacturing operations, with the comparison to service literature where it is widely discussed; the study also aims at in-depth investigations of co-design occurrences in two industrial cases of product development to understand their nature and circumstances. In addition, the influence of Industry 4.0 technologies and their coexistence with the concept of sustainability will also be strongly taken into consideration in the empirical part of this study. The process of the individualized production of the industrial line for animal food packing and cardboard packaging production has been studied according to case study methodology. The study demonstrates that co-design could contribute to bettering the process of new product development and achieving products more accurate for the final users’ requirements. It goes hand in hand with one of the core ideas of sustainability, which is to have long-lasting products, exploited by the customer with a high level of satisfaction for a longer time. The study implies that the technologies of Industry 4.0 could support wider and more effective co-design exploitation by manufacturing entities.
EN
In 1995, the Japanese manufacturer Shima Seiki introduced the first complete garment knitting machine capable of producing a ready-made flat knitted article under the trade name WholeGarment. Recently , the comp any also developed a co-design software tool, Ordermade WholeGarment®, for the customisation of knitted fashion garments. Factory Boutique Shima, their retail shop for on-demand production of customised knitted garments, makes it possible for client s to modify a knitted garment according to personal taste in style, colour , pattern and size. This study examines how such a process streamlines the interaction between customer and shop personnel, while expediting the programming of the knitting machine. In comparing the manual co-design process with the Ordermade WholeGarment® system, we used a computer simulation to analyse the efficiency and lead times of each concept. The case study method was employed with an inductive approach based on company visits and interviews.
4
Content available remote SystemC-based codesign of distributed embedded systems
EN
Most of existing co-synthesis methods for embedded systems requires a task graph model of a system. This work presents a codesign methodology for embedded systems specified using SystemC language. For each system specification, developed according to this methodology, it is possible to automatically generate the task graph or the conditional task graph corresponding to this specification. To simplify the codesign process and to reduce the time required to develop the specification, a framework in the form of a library built on top of the SystemC language core was created. This library contains definitions of communication channels, interfaces, ports and macros implementing a model of computation corresponding to the task graph semantics. Benefits of the presented methodology were demonstrated by comparing synthesis results of the same system, represented by different SystemC models and using our co-synthesis methods for SOC, SOPC and dynamically reconfigurable SOPC systems.
5
Content available remote Formal refinement modeling using patterns in hardware/software co-design
EN
A co-design methodology is presented for correct stepwise refinement of abstract system architectures into lower-level implementation architectures. The methodology is based on the modeling of the basic refinement procedures (control and data related refinement) that constitute most of the system architecture implementations. The refinement models rely on the use of patterns, an idea/practice adopted from the software engineering world and adjusted to the needs of hardware-software co-design. Each pattern defines the steps that should be foilowed for the transition from an abstract system model to a more detailed one. The validity of each pattern is proved using the rules and axioms of TLA (Temporal Logic of Actions). The applicability of the presented methodology is exhibited through the use of the pattern-based refinement process in a representative design cases appearing in hardware-software co-design.
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