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Content available remote Decision Prediction Using Visual Patterns
EN
Lack of understanding of users' underlying decision making process results in the bottleneck of EB-HCI (eye movement-based human-computer interaction) systems. Meanwhile, considerable findings on visual features of decision making have been derived from cognitive researches over past few years. A promising method of decision prediction in EB-HCI systems is presented in this article, which is inspired by the looking behavior when a user makes a decision. As two features of visual decision making, gaze bias and pupil dilation are considered into judging intensions. This method combines the history of eye movements to a given interface and the visual traits of users. Hence, it improves the prediction performance in a more natural and objective way. We apply the method to an either-or choice making task on the commercial Web pages to test its effectiveness. Although the result shows a good performance only of gaze bias but not of pupil dilation to predict a decision, it proves that hiring the visual traits of users is an effective approach to improve the performance of automatic triggering in EB-HCI systems.
EN
In recent years, immunization strategies have been developed for stopping epidemics in complex-network-like environments. Yet it still remains a challenge for existing strategies to deal with dynamically-evolving networks that contain community structures, though they are ubiquitous in the real world. In this paper, we examine the performances of an autonomy-oriented distributed search strategy for tackling such networks. The strategy is based on the ideas of self-organization and positive feedback from Autonomy-Oriented Computing (AOC). Our experimental results have shown that autonomous entities in this strategy can collectively find and immunize most highly-connected nodes in a dynamic, community-based network within a few steps.
3
Content available remote A Rough Set-Based Knowledge Discovery Process
EN
The knowledge discovery from real-life databases is a multi-phase process consisting of numerous steps, including attribute selection, discretization of real-valued attributes, and rule induction. In the paper, we discuss a rule discovery process that is based on rough set theory. The core of the process is a soft hybrid induction system called the Generalized Distribution Table and Rough Set System (GDT-RS) for discovering classification rules from databases with uncertain and incomplete data. The system is based on a combination of Generalization Distribution Table (GDT) and the Rough Set methodologies. In the preprocessing, two modules, i.e. Rough Sets with Heuristics (RSH) and Rough Sets with Boolean Reasoning (RSBR), are used for attribute selection and discretization of real-valued attributes, respectively. We use a slope-collapse database as an example showing how rules can be discovered from a large, real-life database.
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