It is shown that linguistic approach can be very useful when developing software supporting conceptual design in architecture. Treating primitives, like rooms, as letters of a certain language and capturing the knowledge about the architecture in a grammar allows us to implement automatic reasoning. It turns out that grammars describing hierarchical graphs are best suited for this purpose. The formalism underlying this approach is presented together with a prototype software that allows the user to convert functional requirements into layouts of the designed building, to visualise the resulting alternative solutions and to select the best one for the detailed design. The usage of this software is demonstrated on two examples.
2
Dostęp do pełnego tekstu na zewnętrznej witrynie WWW
It is shown how decision support tools in the domain of conceptual design in architecture can be efficiently developed within the paradigm of Model-Driven Engineering (MDE). A prototype software is presented that allows the user to specify functional requirements for the designed building and then to map them onto certain subspaces. Hierarchical graphs and graph grammars serve as a knowledge representation tool. The final result is a 3D-view of the designed object coded automatically in the VRML and available on the screen. Hiding technicalities behind intuitive GUI we are able to win the interest of the designer and to convince him or her that the proposed tool increases productivity and creativity in the conceptual design phase.
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.