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Knowledge Representation for Human-Computer Interaction in a System Supporting Conceptual Design

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Języki publikacji
EN
Abstrakty
EN
This paper deals with the conceptual stage of the design process related to civil engineering. Different types of design knowledge representation essential in visual aspects of a human-computer dialogue are considered. They comprise designer's drawings expressing forms, layouts and functionality of designed artifacts, internal graph-based data structures obtained automatically on the basis of these drawings and logic formulas extracted from the graph data structures. The reasoning mechanism based on the first-order logic enables the system to assess the compatibility of designs with specified requirements and constraints. The feedback given by the system along with visualizations of initial design ideas enforce the designer's constructive visual perception and creativity. The presented approach is illustrated on the example of designing an indoor swimming pool.
Wydawca
Rocznik
Strony
91--110
Opis fizyczny
Bibliogr. 47 poz., rys.
Twórcy
autor
  • The Faculty of Physics, Astronomy and Applied Computer Science, Jagiellonian University, Reymonta 4, 30-059 Kraków, Poland
  • The Faculty of Physics, Astronomy and Applied Computer Science, Jagiellonian University, Reymonta 4, 30-059 Kraków, Poland
autor
  • The Faculty of Physics, Astronomy and Applied Computer Science, Jagiellonian University, Reymonta 4, 30-059 Kraków, Poland
Bibliografia
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  • [36] Slusarczyk, G.: Visual language and graph-based structures in conceptual design, Advanced Engineering Informatics, 26, 2012, 267-279.
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  • [41] Tversky, B.: Spatial schemas in depictions, in: Spatial schemas and abstract thought (Gattis, M., Ed.), MIT Press, 2001.
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  • [43] Tversky, B., Chou, J. Y.: Creativity: Depth and Breadth, in: Design Creativity (Toshiharu, T., Yukari, N., Eds.), Springer, 2010, 209-214.
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Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-f41c9566-1a4e-4c04-b4ae-6a6b2d16a3df
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