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Learn, experiment and enjoy it – the joy of understanding should translate into the joy of creation, then the joy of creation fits itself spontaneously into the creative process. Learning means sharing knowledge and joy of leading others into the unknown areas they have not discovered yet. Teaching is a constant interaction and exchange on the intellectual and emotional levels, as well as mental and cultural levels – it is also establishing role models and social attitudes. Young designers are faced with challenge of translating the virtual world into the physical world in the current era of digital technologies. The use of parametric design programs allows them to create a versatile, functional, but artistic interactive environment, capable of shaping the urban interior within the city. This paper aims to present a design process and effect of an experimental, innovative academic program of semester course “Immersive environments and interactivity in designing architectural interiors and their surroundings”. The final projects demonstrate the versatility of understanding and implementing the program and the plasticity of shaping public spaces – valuable skills in a student’s path of design selfdevelopment.
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Czasopismo
Rocznik
Tom
Strony
22--39
Opis fizyczny
Bibliogr. 14 poz.
Twórcy
autor
- West Pomeranian University of Technology in Szczecin, Faculty of Architecture, uL.Żołnierska 50, 71-210, Szczecin, Poland
autor
- West Pomeranian University of Technology in Szczecin, Faculty of Architecture, uL.Żołnierska 50, 71-210, Szczecin, Poland
Bibliografia
- 1. Castells, M. (2011), Network theory| a network theory of power, ''International Journal of Communication'', 5, 15.
- 2. Castells, M. (2015), Networks of outrage and hope: Social movements in the Internet age, John Wiley&Sons.
- 3. Chaillou, S. (2020), “Archigan: Artificial intelligence x architecture.” Architectural intelligence. Springer, Singapore, p. 117-127
- 4. De Blasio E., Kneuer M., Schünemann W. J. and Sorice M. (2020), The Ongoing Transformation of the Digital Public Sphere: Basic Considerations on a Moving Target, ‘‘Media and Communication’’ (ISSN: 2183–2439) 2020, Volume 8, Issue 4, p. 1–5. DOI: 10.17645/mac.v8i4.3639
- 5. Frankel, L.; Racine, M. (2010),The complex field of research: For design, through design, and about design. In Proceedings of the Design and Complexity–DRS International Conference, Montreal, QC, Canada, 7–9 July 2010. Available online: https: //dl.designresearchsociety.org/drs-conference-papers/drs2010/researchpapers/43 (accessed on 9 September 2022)
- 6. Kolarevic, B., & Parlac, V. (2015), Building dynamics: exploring architecture of change, Routledge.
- 7. Januszkiewicz K. (2012), O przestrzeni cyfrowej i nie tylko – On digital space and more, ''Archivolta’’ 2, p. 48–55. http://www.archivolta.com.pl/panel/dane/artykul_20130716220039.pdf
- 8. McCullough M. (2004), Digital Ground: Architecture, Pervasive Computing, and Environmental Knowledge, The MIT Press, Cambridge, Massachusetts 2004, p.172. ISBN:978-0-262-63327-7
- 9. Munafò P., Goffredo G.B., Quagliarini E. (2015), TiO2-based nanocoatings for preserving architectural stone surfaces: An overview, ‘‘Construction and Building Materials’’, Volume 84, p. 201-218, ISSN 0950-0618,
- 10. Pazdur-Czarnowska A., Yatsiuk Y. (2021), Designing Responsive Environments in the Stary Browar in Poznań. Method and Process in Creating Public Space in the City, ‘‘Architecturae et Artibus'', Vol. 13, p. 19-30. doi: 10.24427/aea-2021-vol13-no3-02
- 11. Roggema, R. (2017). Research-by-design: Proposition for a methodological approach, ‘‘Urban Sci'', 1, 2. [CrossRef]
- 12. Suresh, P., Daniel, J. V., Parthasarathy, V., & Aswathy, R. H. (2014, November), A state of the art. review on the Internet of Things (IoT) history, technology and fields of deployment, In 2014 International conference on science engineering and management research (ICSEMR) (pp. 1-8). IEEE.
- 13. von Weizsäcker C.F. (1979). Quantum Theory and the Structures of Time and Space, Carl Hanser, Vol. 3. p. 11-17. https://doi.org/10.1007/978-3-662-10557-3
- 14. Tedeschi, A. (2014) AAD, Algorithms-aided design: parametric strategies using Grasshopper, Le penseur publisher.
Uwagi
Opracowanie rekordu ze środków MEiN, umowa nr SONP/SP/546092/2022 w ramach programu "Społeczna odpowiedzialność nauki" - moduł: Popularyzacja nauki i promocja sportu (2022-2023).
Typ dokumentu
Bibliografia
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