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Generative and evolutionary models in the design of architectural form - insights from history

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EN
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This paper explores the possibilities of the use of computer-aided design models focused on imitating the works of Nature, its form-forming processes and behaviors. Tracking the development of the cybernetic models aimed at architects, the achievements of John H. Frazer and his team of scientists are presented. These are the first working morphogenetic models addressed to architects that use generative and evolutionary tools in search of new architectural forms. Models and design strategies developed between 1968 and 1995, including the Reptile System, the Interactivator and the Janssen Model, are presented. The IT solutions used in them provided the basis for the creation of modern computational tools coupled with digital technology.
Rocznik
Strony
11--38
Opis fizyczny
Bibliogr. 32 poz., rys.
Twórcy
  • West Pomeranian University of Technology, Faculty of Architecture, ul. Żołnierska 50, 71-210 Szczecin, Poland
  • West Pomeranian University of Technology, Faculty of Architecture, ul. Żołnierska 50, 71-210 Szczecin, Poland
Bibliografia
  • 1. 10 AE 2009, only available on-line: https://edu.pjwstk.edu.pl/wyklady/nai/scb/wyklad10/w10.htm
  • 2. Darwin Ch. (2009), The Origin of Species, Signet, Reprint, 150th Anniversary Edition, London.
  • 3. Dawkins R. (1986), The Blind Watchmaker: Why the Evidence of Evolution Reveals a Universe Without Design, Norton & Company, Inc, London.
  • 4. Frazer J. H. (1974), Reptiles, “Architectural Design”, April, 231-239.
  • 5. Frazer J. H. (1990), a Genetic Approach to Design – Towards an Intelligent Teacup, in: The Many Faces of Design, Nottingham.
  • 6. Frazer J. H. (1995), The Evolutionary Architecture, AA publication. London.
  • 7. Frazer J. H. (1997), The Groningen Experiment. Global Co-operation in the Electronic Evolution of Cities, CAADRIA’97, Proceedings of the Second Conference on Computer Aided Architectural Design Research in Asia, April, 345-353.
  • 8. Frazer J. H. (2002), Creative design and the generative evolutionary paradigm in: Creative Evolutionary Systems, red. P. Bentley and D. Corne, Morgan&Kaufmann Publishers, San Francisco, 253-257.
  • 9. Frazer J. H., Connor J. M. (1979), a conceptual Seeding Technique for Architectural Design, PArK 79, Proceedings of the International Conference on the Application of Computers in Architectural Design, Berlin (Online Conferences with AMK), 425-434.
  • 10. Frazer J. H., Frazer J. M. (1996), The Evolutionary Model of Design, in: Asanowicz A., Jakimowicz A. (ed.) Approaches to Computer Aided Architectural Composition, Technical University of Bialystok, Białystok, 105-117.
  • 11. Frazer J. H., Frazer J., Liu X., Tang M., Janssen P. (2002), Generative and Evolutionary Techniques for Building, Generative Art 2002: 5th International Generative Art Conference GA 2002, 11-13 December, Italy, Milan, 301-316.
  • 12. Frazer J. and Janssen P., Generative and Evolutionary Models for Design, School of Design, Hong Kong Polytechnic University, Hong Kong (only available on-line: https://www.google.com/search?client=firefox-b-e&sca_esv=44922cbe319e9a1e&q=Frazer+Interactivator&tbm=isch&source=lnms&sa=X&ved=2ahUKEwioq6PAxIyEAxXQHBAIHTduBfoQ0pQJegQIDBAB&biw=1819&bih=761&dpr=1#imgrc=VINyWSTy94L0qM [access: 05.12.2023].
  • 13. Frazer J.H., Silver J. M. (1994), The genetic language of architecture – from living systems to artificial life, “Projects Review”, Vol. July 1994, 198-205.
  • 14. Ganti T. (1971), Azelet prince-piuma, Gondolat, Budapest; also: Ganli T. (2003) The Principles of Life, Oxford University Press, Oxford.
  • 15. Gould S.J. (1989), Wonderful Life: The burgess shale and the nature of history, Vintage, London.
  • 16. Hemberg M., Menges A., Q’Reilly U-M, Jonas K. (2007), Genr8: Architects’ Experience with an Emergent Design Tool, in: J. Romero, P. Machado (ed.), The Art of Artificial Evolution, Springer Berlin-Heidelberg, 167-188.
  • 17. Holland J.H. (1975), Adaptation in Natural and Artificial Systems, University of Michigan Press, Ann Arbor, MI, USA.
  • 18. Holmes B. (2005), Alive, The race to create life from scratch, “New Scientist” Iss. 2486, 12 February 2005, 28-34.
  • 19. Janssen P., Frazer J.H., Tang M-xi. (2002), Evolutionary Design Systems and Generative Processes, “Applied Intelligence”, Vol. 16, 119-128.
  • 20. Janssen P., Frazer J. H., Liu Xi., Tang M. (2003), Evolution Aided Architectural Design: An Internet based evolutionary design system, Proceedings of the 9th Europe IA International Conference, 157-188.
  • 21. Janssen P., Frazer J. H., Liu Xi., Tang M. (2004), Evolutionary Design Exploration Systems, Proceedings of the International Conference on Construction Information Technology (INCITE 2004), 123-132. 22. Januszkiewicz K. (2010), O projektowaniu architektury w dobie narzędzi cyfrowych. Stan aktualny i perspektywy rozwoju, Oficyna Wyd. PWr, Wrocław.
  • 23. Januszkiewicz K. (2016), Projektowanie parametryczne oraz parametryczne narzędzia cyfrowe w projektowaniu architektonicznym, „Architecturae et Artibus”, Vol. 8, No 3, 43-60.
  • 24. Krull F.N. (1994), The Origin of Computer Graphics within General Motors, “IEEE Annals of the History of Computing”, Vol. 16, No. 3, 40-55.
  • 25. Menges A. (2008), Integral formation and materialization: computational form and material gestalt, in: Manufacturing Material Effects, Kolarevic B. and Klinger K. R. (ed.), Routledge, New York, 195-210.
  • 26. Mitchell M. (1996), An introduction to genetic algorithms, MIT Press, Cambridge MA, USA.
  • 27. Paszkowska-Kaczmarek N. (2022), Problem mimesis w architekturze w dobie morfogenetycznych narzędzi projektowania, rozprawa doktorska niepublikowana, promotor K. Januszkiewicz, ZUT, Szczecin.
  • 28. Prusinkiewicz P., Lindenmayer A. (1990), The algorithmic beauty of plants, Springer-Verlag New York Inc., New York.
  • 29. Q’Reilly U-M., Hemberg M., Menges A. (2004), Evolutionary Computation and Artificial Life in Architecture: Exploring Potential Generative and genetic Algorithms as Operative Design Tools, “Architectural Design”, Vol. 74, No. 3, 48-53.
  • 30. Simms K. (1991), Artificial Evolution for Computer Graphics, “Computer Graphics”, Vol. 25, No. 4, 319 -328.
  • 31. Szymski A.M. (1997), Twórczość architektoniczna. Wstęp do teorii projektowania systemowego (elements of system designing theory), Prace Naukowe Politechniki Szczecińskiej, nr. 101, Instytut Architektury i Planowania Przestrzennego, Szczecin.
  • 32. Wong S.S.Y., Chan K.C.C. (2009), EvoArch: An evolutionary algorithm for architectural layout design, “Computer-Aided Design”, Vol. 41, No 9, 649-667.
Typ dokumentu
Bibliografia
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bwmeta1.element.baztech-e5602355-4d21-435b-aa6a-4015985fac0f
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