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Tytuł artykułu

User Interface – Standards and Research Tools

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Treść / Zawartość
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Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
The article outlines a wide range of issues related to human computer interface. The key concept here is the interface, however it may be defined. After presenting in short interface history, the interface research tools are discussed, especially eye movement tracing equipment. Principles of interface design (screen layout, error prevention, interaction design) are discussed later in more detail. A short presentation of specific issues – mobile phones and advertising banners follows. Interface concepts in development finish the article.
Rocznik
Strony
53--66
Opis fizyczny
Bibliogr. 21 poz., rys.
Twórcy
autor
  • IT Institute, Academy of Management, Lodz, Poland
Bibliografia
  • 1. Aaltonen A. Hyrskykari A., Räihä K., 1998, 101 Spots, or how do users read menus? In: Proceedings of CHI 98 Human Factors in Computing Systems, ACM Press, pp. 132–139. www.cs.uta.fi/~ah/CV-Hyrskykari.pdf
  • 2. Apple Human Interface Guidelines, http://developer.apple.com/documentation/userexperiencence/ Conceptual/AppleHIGuidelines/XHIGIntro/chapter_1_section_1.html
  • 3. Bush V., 1945, As We May Think, The Atlantic Monthly,. 176 (July), pp. 101-108. Reprinted and discussed In: ACM Interactions, 1996, 3, 2, pp. 35-67. www.theatlantic.com/doc/194507/bush
  • 4. Daniell M.J., Bad Human Factors Designs, http://www.baddesigns.com/index.shtml
  • 5. Fitts P.M., 1954. The information capacity of the human motor system in controlling the amplitude of movement, Journal of Experimental Psychology, 47, 6 (June), pp. 381-391. Reprinted in Journal of Experimental Psychology: General, 1992, 121, 3, pp. 262–269,. http://eidetic.ai.ru.nl/egon/education/IntroCE/literature/classics/ Fitts54 Information_capacity_motor_system.pdf
  • 6. Holmquist L.E., 1997, Focus+context visualization with flip zooming and the zoom browser, Conference on Human Factors in Computing Systems, Atlanta. portal.acm.org/citation.cfm?id=1120383
  • 7. Hornof A.J., Kieras D.E., 1997, Cognitive modeling reveals menu search is both random and systematic, Proceedings of CHI'97, Atlanta, March 1997, ACM Press, pp. 107-114.
  • 8. Jackob R.J. K., Karn K.S., Eye Tracking in Human-Computer Interaction and Usability Research. www.alexpoole.info/academic/Poole&Ball%20EyeTracking.pdf
  • 9. Jacob R.J.K., Deligiannis L.S. Morrison R., 1999, A Software Model and Specification Language for Non-Wimp User Interfaces, ACM Trans. On Computer-Human Interaction, 6, 1, pp. 1-46. http://realeyes.ee/research/Eyetracking Promises.pdf
  • 10. Kay A., 1969, The Reactive Engine, PhD Thesis, Electrical Engineering and Computer Science University of Utah. www.usabilityviews.com/uv004819.html
  • 11. Panero J., Lane D.M., 1998, Banner Blindness: Web Searchers Often Miss ―Obvious‖ Links, Internetworking Dec. 1998. http://www.internettg.org/newsletter/dec98/banner_blindness.html
  • 12. Myers B.A., 1998, A Brief History of Human Computer Interaction Technology, ACM Interactions, 5, 2, pp. 44-54. www.cs.cmu.edu/~amulet/papers/uihistory.tr.html
  • 13. Russell M., 2005, Using Eye-Tracking Data to Understand First Impressions of a Website, Usability News, 1, 7. http://www.surl.org/usabilitynews/71/pdf/Usability%20News%2071%20- %20Russell.pdf
  • 14. Sutherland I.E., 1963, SketchPad: A Man-Machine Graphical Communication System, In: AFIPS Spring Joint Computer Conference, 23, pp. 329-346, www.cl.cam.ac.uk/techreports/UCAM-CL-TR-574.pdf
  • 15. Tognazzini B., 2009, First Principles of Interaction design, http://www.asktog.com/basics/firstPrinciples.html
  • 16. Tolliver B., 1965, TVEdit, Stanford Time Sharing Memo Report, March, 1965 www.cs.cmu.edu/~amulet/papers/uihistory.tr.html
  • 17. Tong H.M., Fisher R. A., 1984, Progress Report on an Eye-Slaved Area of interest Visual Display, Report No.: AFHRL-TR-84–36, Air Force Human Resources Laboratory, Brooks Air Force Base, Texas. Proceedings of IMAGE III Conference.
  • 18. User Centered Design, https://www-01.ibm.com/software/ucd/designpatterns.html
  • 19. Waloszek N., Gerd Z., SAP AG, Product Design Center, SAP Design Guild, Design Tidbits, 10/09/2000, 11/11/2003, http://www.sap.com/
  • 20. Wiser M., 1991, The Computer for the Twenty-First Century, Scientific American, Sept. 1991, pp. 94-110. www.citeulike.org/user/karin/article/771482
  • 21. Wolpert A., 2009, GUI Traditional and OO Approach, Jan. 2009, http://faculty.roosevelt.edu/wolpert/cst270/13.pdf
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-e0c3d45d-6d15-45e9-83ca-6953e3d659af
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