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Wielokierunkowy test wskazywania : norma ISO 9241-9 : przegląd badań

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EN
Multidirectional tapping test : ISO 9241-9 standard : a survey
Języki publikacji
PL
Abstrakty
PL
W artykule przedstawiono wielokierunkowy test wskazywania stosowany do oceny jakości wprowadzania informacji za pomocą urządzeń wskazujących. Opis testu oparto na normie ISO 9241-9. Test może być podstawą oceny i oszacowania jakości wprowadzania informacji przez użytkownika. Przedstawiono wybrane wyniki badań dostępne w literaturze.
EN
A multidirectional tapping test, applied to the quality assessment of entering information with pointing devices, is presented. The description of the test is based on the ISO 9241-9 standard. The test may be the basis for an evaluation or estimation of the quality of entering information by a user. Some research results available in the bibliography are quoted.
Twórcy
  • Instytut Teleinformatyki i Automatyki WAT ul. Gen. S. Kaliskiego 2, 00-908 Warszawa
Bibliografia
  • [1] ACCOT J., ZHAI S., Beyond Fitts' Law: Models for Trajectory-Based HCI Tasks, Proceedings of ACM CHI, Conference on Human Factors in Computing Systems, 1997, pp. 295-302.
  • [2] AMER T., COCKBURN A., GREEN R., ODGERS G., Evaluating Swiftpoint as a Mobile Device for Direct Manipulation Input, AUIC2007 (CRPIT), Vol. 64, 2007, pp. 63-70.
  • [3] COCKBURN A., BROCK P., Human On-Line Response to Visual and Motor Target Expansion, Graphic Interface, 2006, pp. 81-87.
  • [4] DONIGIEWICZ A.M., Jednokierunkowy test wskazywania – norma ISO 9241-9 – przegląd badań, Biuletyn IAiR, 30, 2011, s. 71-88.
  • [5] DOUGLAS A.S., KIRKPATRICK A.E., MACKENZIE I.S., Testing Pointing Device Performance and User Assessment with the IS0 9241, Part 9 Standard, CHI ’99 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Pittsburgh, 1999, pp. 215-222.
  • [6] Ergonomic requirements for Office work with visual display terminals (VDTs). Part 9: Requirements for non-keyboard input devices, ISO 9241-9:2000 (E), International Organization for Standardization.
  • [7] FITTS P.M., The information capacity of the human motor system in controlling the amplitude of movement, Journal of Experimental Psychology, Vol. 47, No. 6, 1954, pp. 381-391. (Reprinted in Journal of Experimental Psychology: General, 121(3), 1992, pp. 262-269).
  • [8] HERTZUM M., HORNBÆK K., The Effect of Target Precuing on Pointing with Mouse and Touchpad, International Journal of Human-Computer Interaction, Vol. 29, No. 5, 2013, pp. 338-350.
  • [9] HERTZUM M., HORNBÆK K., TouchGrid: Touchpad pointing by recursively mapping taps to smaller display regions, Behaviour & Information Technology, Vol. 24, No. 5, 2005, pp. 337-346.
  • [10] ISOKOSKI P., RAISAMO R., MARTIN B., EVREINOV G., User performance with trackball-mice, Interacting with Computers 19, 2007, pp. 407-427.
  • [11] JIANG H., OFEK E., MORAVEJI N., SHI Y., Direct Pointer: Direct Manipulation for Large-Display Interaction using Handheld Cameras, CHI 2006 Proceedings, Montreal, pp. 1107-1110.
  • [12] MACKENZIE S.I., Evaluating eye tracking systems for computer input, [In:] Gaze interaction and applications of eye tracking: Advances in assistive technologies, Hershey, PA: IGI Global, 2012, pp. 205-225.
  • [13] MACKENZIE I.S., Motor behaviour models for human-computer interaction, [In:] HCI models, theories, and frameworks: Toward a multidisciplinary science, San Francisco, Kaufmann, 2003, pp. 27-54.
  • [14] MACKENZIE I.S., Movement time prediction in human-computer interfaces, [In:] Readings in human-computer interaction, Los Altos, Kaufmann, 1995, pp. 483-493.
  • [15] MACKENZIE S., KAUPPINEN T., SILFVERBERG M., Accuracy Measures for Evaluating Computer Pointing Devices, SIGCHI ’01, March 31–April 4, 2001, pp. 9-16.
  • [16] MACKENZIE I.S., TEATHER R.J., FittsTilt: The Application of Fitts’ Law To Tiltbased Interaction, NordiCHI ’12, October 14–17, 2012, pp. 568-577.
  • [17] NATAPOV D., MACKENZIE S.I., The Trackball Controller: Improving the Analog Stick, Futureplay ’10 Proceedings of the International Academic Conference on the Future of Game Design and Technology, ACM, New York, 2010, pp. 175-182.
  • [18] PAVLOVYCH A., STUERZLINGER W., The Tradeoff between Spatial Jitter and Latency in Pointing Tasks, EICS ’09, July15–17, 2009, Pittsburgh, pp. 187-196.
  • [19] SIKORSKI M., Interakcja człowiek-komputer, Wyd. PJWSTK, Warszawa, 2010.
  • [20] SOUKOREFF R.W., MACKENZIE I.S., Towards a standard for pointing device evaluation, perspectives on 27 years of Fitts’ law research in HCI, Int. J. Human-Computer Studies, Vol. 61, 2004, pp. 751-789.
  • [21] TUISKU O., SURAKKA V., VANHALA T., RANTANEN V., LEKKALA J., Wireless Face Interface: Using voluntary gaze direction and facial muscle activations for humancomputer interaction, Interacting with Computers, Vol. 24, Issue 1, January, 2012, pp. 1-9.
  • [22] WHISENAND T.G., EMURIAN H.H., Effects of Angle of Approach on Cursor Movement with a Mouse: Cosideration of Fitts' Law, Computers in Human Behaviour, Vol. 12, No. 3, 1996, pp. 481-495.
  • [23] WOBBROCK J.O., FOGARTY J., LIU S., KIMURO S., HARADA S., The Angle Mouse: Target-Agnostic Dynamic Gain Adjustment Based on Angular Deviation, CHI 2009, April 4–9, 2009, Boston, pp. 1401-1410.
  • [24] YOUSEFI B., HUO X., VELEDAR E., GHOVANLOO M., Quantitative and Comparative Assessment of Learning in a Tongue-Operated Computer Input Device, IEEE Transactions on Information Technology in Biomedicine, 2011, pp. 747-757.
  • [25] ZHANG X., MACKENZIE I.S., Evaluating Eye Tracking with ISO 9241 – Part 9, Human-Computer Interaction, Part III, HCII 2007, LNCS 4552, pp. 779-788.
  • [26] BUXTON W., Theories, models and basic concepts, [In:] Haptic Input, pp. 7.1-7.46 http://www.billbuxton.com/input07.TheoriesModels.pdf (dostęp 20.01.2011).
  • [27] MACKENZIE I.S., Fitts' law as a performance model in human-computer interaction, Unpublished Doctoral Dissertation, University of Toronto http://www.yorku.ca/mack/phd.html (dostęp 20.01.2011).
Typ dokumentu
Bibliografia
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