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Abstrakty
Recent developments in Polish legislation concerning the healthiness of products in schools shops and results of law compliance verification resulted in a need for a way to supervise purchases in school shops. In this article, a solution for this problem is presented in a form of an online payment platform utilizing virtual currency called eZloty. The platform is based on blockchain technology which allows storing transaction history in an immutable form. As a result, eZloty payment system would enable supervision of products bought in schools, thus creating a possibility for more directed actions promoting healthy food and compliance with ministry regulations.
Czasopismo
Rocznik
Tom
Strony
147--160
Opis fizyczny
Bibliogr. 24 poz., rys.
Twórcy
autor
- Lodz University of Technology, Poland, Institute of Information Technology, Lodz, ul. Wolczanska 215
autor
- Lodz University of Technology, Poland, Institute of Information Technology, Lodz, ul. Wolczanska 215
autor
- Lodz University of Technology, Poland, Institute of Information Technology, Lodz, ul. Wolczanska 215
autor
- Lodz University of Technology, Poland, Institute of Information Technology, Lodz, ul. Wolczanska 215
Bibliografia
- [1] Satoshi, N., Bitcoin: a peer-to-peer electronic cash system, Tech. Rep. https://bitcoin.org/bitcoin.pdf, 2008.
- [2] Drescher, D., Blockchain Basics: A Non-Technical Introduction in 25 Steps, Frankfurt am Main: Apress, 2017.
- [3] Zhao, J. L., Fan, S., and Yan, J., Overview of business innovations and research opportunities in blockchain and introduction to the special issue, Financial Innovation, Springer Berlin Heidelberg, 2016, pp. 2-28.
- [4] Risius, M. and Spohrer, K., A Blockchain Research Framework - What We (don’t) Know, Where We Go from Here, and HowWeWill Get There, Business & Information Systems Engineering, Vol. 59.
- [5] Ojo, A. and Adebayo, S., Blockchain as a Next Generation Government Information Infrastructure: A Review of Initiatives in D5 Countries’, Government 3.0 - Next Generation Government Technology Infrastructure and Services, Springer, Vol. 59, No. 6, 2017, pp. 283-298.
- [6] of Poland, S. A. O. R., NIK o zdrowym żywieniu w szkołach - Najwyższa Izba Kontroli, Tech. Rep. https://www.nik.gov.pl/plik/id,14600,vp,17065.pdf, Supreme Audit Office, 2017.
- [7] Zichermann, G. and Cunningham, C., Introduction in Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps, O’Reilly Media, 2011.
- [8] Corporation, V., Steam Wallet - Knowledge Base - Steam Support, Tech. Rep. https://support.steampowered.com/kb_article.php?ref=1122-RTSC- 0478#transferred, Valve Corporation, 2017.
- [9] Authority, E. B., EBA-Op-2014-08+Opinion+on+Virtual+Currencies.pdf, Tech. Rep. https://www.eba.europa.eu/documents/2014.
- [10] Bank, E. C., Virtual Currency Schemes, Tech. Rep. Frankfurt am Main, 2012.
- [11] Blizzard Entertainment, I., Virtual Currency Schemes, Tech. Rep. http://eu.blizzard.com/pl-pl/company/legal/wow_tou.html, Blizzard Entertainment, Inc., 2012.
- [12] CoinDesk, CoinDesk, Tech. Rep. https://www.coindesk.com/, CoinDesk, 2018.
- [13] Poniszewska-Maranda, A., Pawelska, J., and Majchrzycka, A., Selected aspects of security mechanisms for transactions in Bitcoin virtual commerce, In: Software Engineering Research for the Practice, PTI, Polish Information Processing Society, Warszawa, 2017, pp. 91-104.
- [14] Stallings, W., Chapter 11 Cryptographic Hash Functions, Cryptography and Network Security: Principles and Practice (6th Edition), Pearson Education, Inc., 2013, pp. 313-354.
- [15] Karame, G. and Audroulaki, E., Bitcoin and Blockchain Security, Norwood: Artech House, Inc, 2016.
- [16] Tar, A., Smart Contracts, Explained, Tech. Rep. https://cointelegraph.com/explained/smart-contracts-explained, Cointelegraph, 2017.
- [17] Narayanan, A. and Clark, J., Bitcoin’s academic pedigree, Communications of the ACM, Vol. 60, No. 12, 2017, pp. 36-45.
- [18] Alimoğlu, A. and Özturan, C., Design of a Smart Contract Based Autonomous Organization for Sustainable Software, In: Proc. of IEEE 13th International Conference on e-Science (e-Science), Auckland, New Zealand, 2017.
- [19] Alghamdi, S. and Beloff, N., Virtual currency concept: Its implementation, impacts and legislation, In: Proc. of Science and Information Conference (SAI), London, UK, 2015.
- [20] Buchinger, U., Ranaivoson, H., and Ballon, P., Virtual currency for online platforms: Business model implications, In: Proc. of International Conference on e-Business (ICE-B), Reykjavik, Iceland, 2013.
- [21] Shang, W., Wu, H., and Ji, Z., Virtual Money As a Small Payment System in E-Commerce in China: An Economic Analysis, In: Proc. of 4th International Conference on Wireless Communications, Networking and Mobile Computing, Dalian, China, 2008.
- [22] Mitsuhara and Shishibori, M., Virtual Currency as Gamification for Learning in a Disaster Museum to Increase the Number of Revisitors, In: Proc. of 25th International Conference on Computers in Education, Christchurch, New Zeland, 2017.
- [23] Bank, E. C., Virtual currency schemes - a further analysis, Tech. rep., European Central Bank, Frankfurt am Main, Germany, 2015.
- [24] Xu, X., Weber, I., Staples, M., Zhu, L., Bosch, J., Bass, L., Pautasso, C., and Rimba, P., A Taxonomy of Blockchain-Based Systems for Architecture Design, In: Proc. of IEEE International Conference on Software Architecture (ICSA), Gothenburg, Sweden, 2017.
Uwagi
Opracowanie rekordu w ramach umowy 509/P-DUN/2018 ze środków MNiSW przeznaczonych na działalność upowszechniającą naukę (2019).
Typ dokumentu
Bibliografia
Identyfikator YADDA
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