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The special feature of teaching children with special needs is the need to take into account their needs and abilities. An integral part of the process of teaching students with autism is the provision of communication, the development of social skills and academic (traditional) training. For the development and improvement of the system of IT support for the training of children with autism, the most promising directions are the technologies of an Augmented Reality (AR) and Virtual Reality (VR). The model of data flows in such support system allows determining its basic features and principles of operation in the system. To train Social and household orientation for students with autism, several social scenarios were proposed, using the VR and AR technologies.
Czasopismo
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Tom
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59--64
Opis fizyczny
Bibliogr. 31 poz., rys.
Twórcy
autor
- Information System and Network Department, Lviv Polytechnic National University, 12 S. Bandery str., Lviv, 79000, Ukraine
autor
- Information System and Network Department, Lviv Polytechnic National University, 12 S. Bandery str., Lviv, 79000, Ukraine
autor
- Information System and Network Department, Lviv Polytechnic National University, 12 S. Bandery str., Lviv, 79000, Ukraine
Bibliografia
- 1. Diagnostic and Statistical Manual of Mental Disorders. - Available online: https://www.psychiatry.org/psychiatrists/practice/dsm
- 2. Autism in UA.- Available online: http://autism.in.ua/uk/proautism/uamir
- 3. SMART-ASD: Matching Autistic People with Technology Resources.- Available online: https://www.futurelearn.com/courses/supporting-autism
- 4. Francisco Tortosa Nicolás. 2004. Еecnologías de ayuda en personas con trastornos del espectro autista: guía para docentes. Colegio Público de Educación Especial para Niños Autistas “Las Boqueras”.- Available online: http://diversidad.murciaeduca.es/tecnoneet/docs/autismo.pdf
- 5. Takeo T., Toshitaka N., Daisuke K. 2007. Development application softwares on PDA for autistic disorder children. IPSJ SIG Tech. Rep. No. 12. pp. 31–38.
- 6. The Technology That’s Giving Students With Autism a Greater Voice. Available online: https://www.huffingtonpost.com/2015/04/20/teaching-technologyautism_n_6865030.html
- 7. Jordan R., Jones G., Murray D. 1999. Educational Interventions for Children with Autism : A Literature Review of Recent And Current Research /. - Available online: http://dera.ioe.ac.uk/15770/1/RR77.pdf
- 8. ISO Homepage. Available online: https://www.iso.org/standard/58625.html, last accessed 2018/11/09.
- 9. Margaretha Vreeburg Izzo. 2012. Universal Design for Learning: Enhancing Achievement of Student with Disabilities. / Procedia Computer Science, No. 14, pp. 343-250.
- 10. Inclusive Design Toolkit. - Available online: http://www.inclusivedesigntoolkit.com
- 11. Andrunyk V., Shestakevych T., Pasichnyk V., Kunanets N. 2018. Information technologies of education of a student with autism. Information systems and networks, No 901, pp. 76-88. (in Ukrainian).
- 12. Taryadi, Ichwan Kurniawan. 2016. Multimedia Augmented Reality With Picture Exchange Communication System for Autism Spectrum Disorder. IJCST. Vol. 7, Issue 4, p. 34.
- 13. Yiyu Cai, Ruby Chiew, Zin Tun Nay, Chandrasekaran Indhumathi, Lihui Huang 2017. Design and development of VR learning environments for children with ASD. Journal Interactive Learning Environments. Vol. 25, Issue 8, pp.25-29.
- 14. Sze Ngar Vanessa Yuan, Horace Ho Shing Ip. 2018. Using virtual reality to train emotional and social skills in children with autism spectrum disorder. London Journal of Primary Care , Volume 10, pp. 110-112.
- 15. Ehrlich J. A., Miller J. R. 2009. A Virtual environment for teaching social skills: AViSSS. In IEEE Computer Graphics and Applications, vol. 29, no. 4, pp. 10-16.
- 16. James W. Tanaka, et al. 2012. The perception and identification of facial emotions in individuals with Autism Spectrum Disorders using the Let’s Face It! Emotion Skills Battery. Child Psychol. Psychiatry. -Vol. 53(12), pp. 1259–1267.
- 17. Sumalee Chanchalor, Krislada Chusinkunawut. 2013. Integrated Learning of Autistics in Primary School through Computer. In International Conference on Information, Business and Education Technology (ICIBIT 2013).
- 18. Bogdan Zamfir, Robert Tedesco, Brian Reichow. 2012. Handheld “App” Offering Visual Support to Students with Autism Spectrum Disorders (ASDs). In International Conference on Computers for Handicapped Persons. ICCHP 2012: Computers Helping People with Special Needs.
- 19. Ali Adjorlu, Stefania Serafin. 2018. Virtual Reality (VR) for Children Diagnosed With Autism Spectrum Disorder (ASD): Interventions to Train Social and Everyday Living Skills.
- 20. Ravindran Vijay, Parish-Morris Julia. 2018. Immersive Virtual Reality as a Tool to Improve Police Safety in Adolescents and Adults with ASD. Available online: http://grantome.com/grant/NIH/R42-MH115539-02
- 21. Second Life. Available online: http://go.secondlife.com
- 22. Instituto Cervantes. Available online: https://www.cervantes.es/default.htm
- 23. Giuliana Guazzaroni, Anitha S. Pillai. 2019. Virtual Reality (VR) for School Children With Autism Spectrum Disorder (ASD): A Way of Rethinking Teaching and Learning. In Virtual and Augmented Reality in Mental Health Treatment. pp. 141-158.
- 24. Nelson Ribeiro Jorge, Lina Morgado, Pedro J. S. Gaspar. 2018. E-Learning and Augmented Reality (AR) for Chronic Wound Assessment: Promoting Learning and Quality of Care. In Virtual and Augmented Reality in Mental Health Treatment. pp. 241-261.
- 25. Andrew Lu, Sandra Chan, Yiyu Cai, Lihui Huang, Zin Tun Nay, Sui Lin Goei. 2018. Learning through VR gaming with virtual pink dolphins for children with ASD. Journal Interactive Learning Environments. Volume 26, Issue 6.
- 26. Lozynska O., Davydov M., 2015. Information technology for Ukrainian Sign Language translation based on ontologies. Econtechmod : Vol. 4, no. 2, 13-18.
- 27. Davydov M., Lozynska O., Kunanets N., Pasichnyk V. 2018. Assistive computer technologies for people with disabilities. Econtechmod. Vol. 7, no. 2, 39-44.
- 28. Shestakevych T., Pasichnyk V.. 2015. The use of Petri Nets for inclusive education IT-support. Econtechmod. Vol. 4, no. 2, 47-52.
- 29. Unity. Available online: https://unity3d.com/
- 30. Vuforia. Available online: https://www.vuforia.com/
- 31. Assetstore. Available online: https://assetstore.unity.com
Uwagi
Opracowanie rekordu w ramach umowy 509/P-DUN/2018 ze środków MNiSW przeznaczonych na działalność upowszechniającą naukę (2019).
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-bc7d82b1-fc07-4605-82e5-bdc0495a85f3