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The paper demonstrates remote control of test experiment in the virtual laboratory. This is a common problem, but another way can always be used to solve it. The paper compares several existing virtual laboratories and their possible issues at present. To develop such a new solution JavaScript technology was used on both client and server side using Node.js runtime. The modern approach is a visualition of received data in mixed reality using Miicrosoft HoloLens or another compatible device with Windows Mixed Reality platform.
Rocznik
Tom
Strony
14--22
Opis fizyczny
Bibliogr. 20 poz., rys.
Twórcy
autor
- Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Ilkovicova 3, Bratislava, Slovakia, www: www.uamt.fei.stuba.sk
autor
- Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Ilkovicova 3, Bratislava, Slovakia, www: www.uamt.fei.stuba.sk
autor
- Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Ilkovicova 3, Bratislava, Slovakia, www: www.uamt.fei.stuba.sk
autor
- Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Ilkovicova 3, Bratislava, Slovakia, www: www.uamt.fei.stuba.sk
Bibliografia
- [1] 360world Europe Kft. “Holoengine”, 2016.
- [2] Contributors. “shell.js”, 2017.
- [3] M. Corporation. “Holotour”, 2017.
- [4] Q. Fang. “Jsonlab: a toolbox to encode/decodejson files”, 2016.
- [5] L. Gomes and S. Bogosyan, “Current trends in remote laboratories”, IEEE Transactions on Industrial Electronics, vol. 56, no. 12, 2009, 4744–4756, 10.1109/TIE.2009.2033293.
- [6] M. Hevery and team. “Angular framework”, 2016.
- [7] Z. Nedic, J. Machotka, and A. Nafalski, “Remote laboratories versus virtual and real laboratories”. In: 33rd Annual Frontiers in Education, 2003. FIE 2003., vol. 1, 2003, T3E–1–T3E–6 Vol.1, 10.1109/FIE.2003.1263343.
- [8] F. Panettieri. “Socket.io for unity”, 2014.
- [9] D. Parvati, W. L. Heinrichs, and Y. Patricia, “Clinispace: a multiperson 3d online immersive training environment accessible through a browser”, Medicine Meets Virtual Reality 18: NextMed, vol. 163, 2011, 173.
- [10] S. Prajapati, E. Madrigal, and M. T. Friedman, “Acquisition, visualization and potential applications of 3d data in anatomic pathology”, DISCOVERIES, vol. 4, no. 4, 2016, 1,10.15190/d.2016.15.
- [11] P. Rauschnabel, A. Brem, and Y. Ro. “Augmented reality smart glasses: Definition, conceptual insights, and managerial importance”, 07 2015.
- [12] I. Santana, M. Ferre, E. Izaguirre, R. Aracil, and L. Hernandez, “Remote laboratories for education and research purposes in automatic control systems”, IEEE Transactions on Industrial Informatics, vol. 9, no. 1, 2013, 547–556, 10.1109/TII.2011.2182518.
- [13] E. Stark. “Virtual laboratory using javascript on the server side (in slovak)”. Master’s Thesis, 2016.
- [14] M. team. “Web access”, September 2017.
- [15] V. team. “The philosophy of virtual labs”, December 2017.
- [16] A. Technologies. “Animech technologies showreel 2013”, 2013.
- [17] A. Thomas. “Variant: Limits”, 2017.
- [18] E. Uhlemann, “Connected-vehicles applications are emerging [connected vehicles]”, IEEE Vehicular Technology Magazine, vol. 11, no. 1, 2016, 25–96.
- [19] G. Vallabha. “Real-time pacer for simulink”, September 2016.
- [20] R. R. Wright, “Using 3 dimensional simulation in nursing education”. In: S. Gennaro, ed., 43rd iennial Convention (07 November-11 November2015), vol. 1, no. 1, Las Vegas, Nevada, USA, 2015, 1.
Uwagi
PL
Opracowanie rekordu w ramach umowy 509/P-DUN/2018 ze środków MNiSW przeznaczonych na działalność upowszechniającą naukę (2018).
Typ dokumentu
Bibliografia
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