PL EN


Preferencje help
Widoczny [Schowaj] Abstrakt
Liczba wyników
Powiadomienia systemowe
  • Sesja wygasła!
Tytuł artykułu

Interactive multimedia objects in public interiors: compositional location techniques

Identyfikatory
Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
The popularization of multimedia technologies and their active implementation into the process of the object-spatial environment organization is a pressing issue in scientific researches in the field of interior design. It was defined that the application of multimedia technologies, such as sensory touch objects, are fundamental in the process of the creation of an interactive interior for public use. The paper is devoted to revelation of the compositional location techniques of the interactive sensory objects in the interiors of public buildings. The complex of theoretical methods of scientific research has contributed to the analysis of the design of interactive public interiors through the prism of formal composition. The results of the study revealed the compositional techniques for interactive multimedia objects placed in the interior. We conclude that the location of sensory objects in the interior more often carried out by the use of composite grids: a rectangular mesh scheme and a radial scheme. Interactive multimedia objects add an adaptability and attractiveness to the interior, which is an important factor in the formation of public space.
Rocznik
Strony
5--18
Opis fizyczny
Bibliogr. 32 poz.
Twórcy
  • PhD, Prof.; Department of Environmental Design, Kharkiv State Academy of Design and Arts, 8, Mystetstv st., Kharkiv, 61002, Ukraine
  • PhD, Associate Prof.; the Department of Fine Arts, Musicology and Cultural Studies. Sumy State Pedagogical University named after A.S. Makarenko. 87, Romenska st., Sumy, 40002, Ukraine
  • Doctor of art history, Associate Prof., the Department of Fabric and Clothing Design Kharkiv State Academy of Design and Arts, 8, Mystetstv st., Kharkiv, 61002, Ukraine
autor
  • PhD, Associate Prof.; the Department of Fine Arts, Musicology and Cultural Studies. Sumy State Pedagogical University named after A.S. Makarenko. 87, Romenska st., Sumy, 40002, Ukraine
Bibliografia
  • [1] Kluszczynski R.W. (2010). Sztuka interaktywna. Od dzieła instrumentu do interaktywnego spektaklu (Interactive art. From a work-instrument to an interactive performance). Warszawa: Wydawnictwa Akademickie i Profesjonalne. (in Poland).
  • [2] Popper F. (2007). From Technological to Virtual Art. MIT Press, Cambridge, London.
  • [3] Couchot E. (1994). Between the Real and the Virtual - The Art of Hybridization. Annual Inter-Communication’94. Tokyo: Inter Communication Center.
  • [4] Baghdadi D.S. (2013). The Use of Interactive Applications in the Design of Public Buildings. Ain Shams University. Cairo, Egypt.
  • [5] Grau O. (2004). Virtual Art: From Illusion to Immersion. MIT Press.
  • [6] Bordini R.A., Paiva, J.E.R. (2020). Between real and virtual - A study on the artistic potentialities of virtual reality systems. Atas do IX Encontro Anual da AIM, editado por Marta Pinho Alves, Maria do Rosário Lupi Bello e Iván Villarmea Álvarez, 354-363. Lisboa: AIM. ISBN: 978-989-54365-2-1.
  • [7] Rabardel P. (1995). Les hommes et les technologies (Men and technologies). Armand Colin, Paris. Retrieved from https://hal.archives-ouvertes.fr/hal-01017462/document (Accessed 27 November 2020).
  • [8] Mahmoud H. (2017). Interior Architectural Elements that Affect Human. Psychology and Behavior. The International Conference: Cities’ Identity Through Architecture and Arts (CITAA). International Journal on: The Academic Research Community Publication. Retrieved from https://press.ierek.com/index.php/ARChive/article/download/112/40 (Accessed 23 July 2020).
  • [9] Obeidat, Al-Nabawi H., Hashem O. and El-Said H. (2020). The Impact of Using Interactive Interior Design on Enhancing the Performance of Clothing Shop. Journal of Design Sciences and Applied Arts. 13(1), 146-153. Retrieved from https://jdsaa.journals.ekb.eg/article_70460_fdadfb77e6b78365cd051740706cbcb3.pdf (Accessed 13 August 2020).
  • [10] Huhtamo E. (2011). Media Archaeology. Approaches, Applications and Implications. University of California Press.
  • [11] Nidal Al Said, Khaleel M. Al-Said, (2020). Assessment of Acceptance and User Experience of Human-Computer Interaction with a Computer Interface. International Journal of Interactive Mobile Technologies, 14(11), 107-125. Retrieved from https://www.online-journals.org/index.php/i-jim/article/view/13943/7387 (Accessed 10 December 2020).
  • [12] Liestøl G., Doksrød A., Ledas Š. and Rasmussen T. (2012). Sensory Media: Multidisciplinary Approaches in Designing a Situated & Mobile Learning Environment for Past Topics. International Journal of Interactive Mobile Technologies. 6(3), 18-24. Retrieved from https://www.online-journals.org/index.php/i-jim/article/view/2097/2282 (Accessed 25 May 2019).
  • [13] Mothersill P. (2014). The Form of Emotive Design. Massachusetts Institute of Technology. MIT Media Lab. Retrieved from https://dam-prod.media.mit.edu/x/files/thesis/2014/pip-ms.pdf (Accessed 15 April 2020).
  • [14] Wessel D., Mayr E. (2007). Potentials and Challenges of Mobile Media in Museums. International Journal of Interactive Mobile Technologies. 1(1), 1-8. Retrieved from https://www.online-journals.org/index.php/i-jim/article/view/165/103 (Accessed 14 May 2018).
  • [15] Dourish P. (2001). Where the action is. The foundations of embodied interaction. MIT Press, Cambridge.
  • [16] Addington D.M., Schodek D. (2005). Smart Materials and New Technologies. Harvard University. Elsevier. London.
  • [17] Yatsyuk O.G. (2009). Multimedia technologies in the design culture of design: humanitarian aspect. Retrieved from https://www.dissercat.com/content/multimediinye-tekhnologii-v-proektnoi-kulture-dizaina-gumanitarnyi-aspekt/read (Accessed 13 April 2014) (in Russian).
  • [18] Won. J. (2018). Interactive Infographics and Delivery of Information: The Value Assessment of Infographics and Their Relation to User Response. Archives of Design Research, 31(1), 57-69.
  • [19] Nabil S., Kirk D. (2019). Interactive Interior Design and Personal Data. People, Personal Data and the Built Environment, 103-122.
  • [20] Bryzhachenko N.S. (2015). Multimedia principle of formation of an interactive object-spatial environment. Traditions and innovations in the higher architectural-artistic education, 4, 7-12 (In Ukrainian).
  • [21] Peter Marino Architect. Louis Vuitton Hong Kong. Retrieved from https://www.petermarinoarchitect.com/work/projects/louis-vuitton-hong-kong (Accessed 4 April 2015).
  • [22] Louis Vuitton Étoile Maison by Peter Marino, Rome. Retail Design Blog. Retrieved from https://retaildesignblog.net/2012/02/01/louis-vuitton-etoile-maison-by-peter-marino-rome/ (Accessed 7 April 2015).
  • [23] The Water Planet. Archello. Retrieved from https://archello.com/project/the-water-planet (Accessed 13 Sept. 2015).
  • [24] LOS ANGELES AIRPORT (LAX) (2015). Moment Factory. Retrieved from https://momentfactory.com/work/all/all/los-angeles-airport-lax (Accessed 21 Oct. 2015).
  • [25] VW Knowledge Gate Installation and Computer Generated Information Design. ASYMPTOTE. Architecture Design Urbanism. Retrieved from https://www.asymptote.net/vw-slideshow-c24dx (Accessed 25 June 2015).
  • [26] Jangled Nerves (2014). AUTOWERK - Portal zur Produktion. Retrieved from https://www.german-architects.com/de/jangled-nerves-stuttgart/project/autowerk-portal-zur-produktion (Accessed 12 Feb. 2015).
  • [27] Atelier Brückner (2011). PARLAMENTARIUM. Brussels, Visitor Centre of European Parliament. Retrieved from https://www.atelier-brueckner.com/en/projects/parlamentarium (Accessed 15 March 2014).
  • [28] Jones J. (2009). Level Green by J Mayer H. Dezeen. Retrieved from https://www.dezeen.com/2009/08/10/levelgreen-by-j-mayer-h-architects-for-autostadt/#:~:text=Called%20Level%20Green%20and%20designed,by%20the%20PET%20recycling%20symbol. (Accessed 27 April 2014).
  • [29] Jangled Nerves (2009). Porsche Museum. Retrieved from https://janglednerves.com/en/porsche-museum/ (Accessed 16 Feb. 2015).
  • [30] Jewish Museum and Tolerance Center. Retrieved from https://www.jewish-museum.ru/en/exhibitions/ (Accessed 17 March 2015).
  • [31] Tallinn Television Tower. Visit Estonia. Official tourist information website. Retrieved from https://www.visitestonia.com/en/tallinn-television-tower (Accessed 13 April 2015).
  • [32] Multimedia Museum of the Teutonic Order. Retrieved from https://steemit.com/life/@ecuadorianin/multimedia-museum-of-the-teutonic-order (Accessed 19 April 2015).
Uwagi
PL
Opracowanie rekordu ze środków MEiN, umowa nr SONP/SP/546092/2022 w ramach programu "Społeczna odpowiedzialność nauki" - moduł: Popularyzacja nauki i promocja sportu (2022-2023).
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-ba225777-afa8-45a2-a17b-dfca628153fe
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.