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Augmented and Virtual Realities: the Future of Building Design and Visualization

Treść / Zawartość
Identyfikatory
Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
The present study precisely conveys the methodology of developing a three-dimensional (3D) architectural model of a villa with its walk-through and displaying the model in virtual reality, which as a result, be used by the clients to spectate, customize and buy the real estate property. Additionally, the case study highlights the advancement in architecture, as certain specifications of each element of a 3D model can be viewed in a virtual environment. Virtual reality is a transpiring platform, and in addition to that, the real-estate sector shows its incorporation in designing, marketing, and selling projects. The teaching and learning process can be eased out by intervening it with technology that generates an enhanced visualization environment. These technologies, when used constructively, save time and energy and also hoard economic standards ensuing lucrative benefits.
Rocznik
Strony
17--38
Opis fizyczny
Bibliogr. 38 poz., il., tab., wykr.
Twórcy
  • MIT World Peace University, School of Civil Engineering, Pune, India
  • MIT World Peace University, School of Civil Engineering, Pune, India
  • REVA University, Bengaluru, India
  • The University of British Columbia (UBC), Department of Civil Engineering, Vancouver, Canada
Bibliografia
  • 1. Wang, C, Tang, Y, Kassem, MA, Li, H and Hua, B 2022. Application of VR technology in civil engineering education. Computer Applications in Engineering Education, 30(2), 335-348.
  • 2. Solmaz, S and Van Gerven, T 2020. Integration of Interactive CFD Simulations with AR and VR for Educational Use in CRE. In Computer Aided Chemical Engineering (Vol. 48, pp. 2011-2016). Elsevier.
  • 3. Ullah, F, Sepasgozar, SM and Wang, C 2018. A systematic review of smart real estate technology: Drivers of, and barriers to, the use of digital disruptive technologies and online platforms. Sustainability, 10(9), 3142.
  • 4. Pan, Y and Zhang, L 2021. Roles of artificial intelligence in construction engineering and management: A critical review and future trends. Automation in Construction, 122, 103517.
  • 5. Blanco, Jose Luis, et al. “Artificial Intelligence: Construction Technology’s Next Frontier.” McKinsey & Company. April 2018.
  • 6. Xiong, J, Hsiang, EL, He, Z, Zhan, T and Wu, ST 2021. Augmented reality and virtual reality displays: emerging technologies and future perspectives. Light: Science & Applications, 10(1), 1-30.
  • 7. Harikrishnan, A, Abdallah, AS, Ayer, SK, El Asmar, M and Tang, P 2021. Feasibility of augmented reality technology for communication in the construction industry. Advanced Engineering Informatics, 50, 101363.
  • 8. Wang, X and Dunston, PS 2008. User perspectives on mixed reality tabletop visualization for face-to-face collaborative design review. Automation in construction, 17(4), 399-412.
  • 9. Chalhoub, J and Ayer, SK 2018. Using Mixed Reality for electrical construction design communication. Automation in Construction, 86, 1-10.
  • 10. Benford, S., Greenhalgh, C., Reynard, G., Brown, Cand Koleva, B 1998. Understanding and constructing shared spaces with mixed-reality boundaries. ACM Transactions on computer-human interaction (TOCHI), 5(3), 185-223.
  • 11. Woksepp, S and Olofsson, T 2008. Credibility and applicability of virtual reality models in design and construction. Advanced Engineering Informatics, 22(4), 520-528.
  • 12. Park, CS, Le, QT, Pedro, A and Lim, CR 2016. Interactive building anatomy modeling for experiential building construction education. Journal of Professional Issues in Engineering Education and Practice, 142(3), 04015019.
  • 13. Wu, HK, Lee, SWY, Chang, HY and Liang, JC 2013. Current status, opportunities and challenges of augmented reality in education. Computers & education, 62, 41-49.
  • 14. Rauschnabel, PA, Babin, BJ, Tom Dieck, MC, Krey, N and Jung, T 2022. What is augmented reality marketing? Its definition, complexity, and future. Journal of Business Research, 142, 1140-1150.
  • 15. Delgado, JMD, Oyedele, L, Demian, P and Beach, T 2020. A research agenda for augmented and virtual reality in architecture, engineering and construction. Advanced Engineering Informatics, 45, 101122.
  • 16. Trebuňa, P, Mizerák, M, Trojan, J and Duda, R 2020. Design of Methodological Procedure of Hall Modeling in the Revit Software. Acta Mechanica Slovaca, 24(3), 50-54.
  • 17. Xue, F, Lu, W and Chen, K 2018. Automatic generation of semantically rich as‐built building information models using 2D images: A derivative‐free optimization approach. Computer‐Aided Civil and Infrastructure Engineering, 33(11), 926-942.
  • 18. Sitanggang, N, Luthan, P and Dwiyanto, F 2020. The effect of Google SketchUp and need for achievement on the students’ learning achievement of building interior design. International Journal of Emerging Technologies in Learning (iJET), 15(15), 4-19.
  • 19. Manuri, F and Sanna, A 2016. A survey on applications of augmented reality. ACSIJ Advances in Computer Science: An International Journal, 5(1), 18-27.
  • 20. Ahmed, S, Hossain, MM and Hoque, MI 2017. A brief discussion on augmented reality and virtual reality in construction industry. Journal of System and Management Sciences, 7(3), 1-33.
  • 21. Riva, G, Malighetti, C, Chirico, A, Di Lernia, D, Mantovani, F and Dakanalis, A 2020. Virtual reality. In Rehabilitation interventions in the patient with obesity (pp. 189-204). Springer, Cham.
  • 22. Elmqaddem, N 2019. Augmented reality and virtual reality in education. Myth or reality? International journal of emerging technologies in learning, 14(3).
  • 23. Wang, P, Wu, P, Wang, J, Chi, HL and Wang, X 2018. A critical review of the use of virtual reality in construction engineering education and training. International journal of environmental research and public health, 15(6), 1204.
  • 24. Ahmed, S 2019. A review on using opportunities of augmented reality and virtual reality in construction project management. Organization, Technology and Management in Construction: An International Journal, 11(1), 1839-1852.
  • 25. Noghabaei, M and Han, K 2020, November. Hazard recognition in an immersive virtual environment: Framework for the simultaneous analysis of visual search and EEG patterns. In Construction Research Congress 2020: Computer Applications (pp. 934-943). Reston, VA: American Society of Civil Engineers.
  • 26. Pratama, LA and Dossick, CS 2019. Workflow in virtual reality tool development for AEC industry. In Advances in Informatics and Computing in Civil and Construction Engineering (pp. 297-306). Springer, Cham.
  • 27. Cho, YK, Jang, Y, Kim, K, Leite, F and Ayer, S 2019. Understanding different views on emerging technology acceptance between academia and the AEC/FM industry. In Computing in Civil Engineering 2019: Data, Sensing, and Analytics (pp. 614-621). Reston, VA: American Society of Civil Engineers.
  • 28. Arif, F 2021. Application of virtual reality for infrastructure management education in civil engineering. Education and Information Technologies, 26(4), 3607-3627.
  • 29. Sampaio, AZ, Ferreira, MM, Rosário, DP and Martins, OP 2010. 3D and VR models in Civil Engineering education: Construction, rehabilitation and maintenance. Automation in construction, 19(7), 819-828.
  • 30. Fogarty, J , McCormick, J and El-Tawil, S 2018. Improving student understanding of complex spatial arrangements with virtual reality. Journal of Professional Issues in Engineering Education and Practice, 144(2), 04017013.
  • 31. Alizadehsalehi, S, Hadavi, A and Huang, JC 2019. Virtual reality for design and construction education environment. AEI 2019: Integrated Building Solutions—The National Agenda, 193-203.
  • 32. Tang, YM, Au, KM, Lau, HC, Ho, GT and Wu, CH 2020. Evaluating the effectiveness of learning design with mixed reality (MR) in higher education. Virtual Reality, 24(4), 797- 807.
  • 33. Ausburn, LJ and Ausburn, FB 2004. Desktop virtual reality: A powerful new technology for teaching and research in industrial teacher education. Journal of Industrial Teacher Education, 41(4), 1-16.
  • 34. Wang, P, Wu, P, Wang, J, Chi, HL and Wang, X 2018. A critical review of the use of virtual reality in construction engineering education and training. International journal of environmental research and public health, 15(6), 1204.
  • 35. Fogarty, J, McCormick, J and El-Tawil, S 2018. Improving student understanding of complex spatial arrangements with virtual reality. Journal of Professional Issues in Engineering Education and Practice, 144(2), 04017013.
  • 36. Bouska, R and Heralova, RS 2019. Implementation of virtual reality in BIM education. In Advances and Trends in Engineering Sciences and Technologies III (pp. 331-336). CRC Press.
  • 37. Kassim, M, Zaid, AAM, Idris, A, Shahbudin, S, Mohamad, R and Yahaya, CK 2019. 3D modeling of multimode and single mode fiber. Indonesian Journal of Electrical Engineering and Computer Science, 16(3), 1398-1406.
  • 38. Delgado, JMD, Oyedele, L, Demian, P and Beach, T 2020. A research agenda for augmented and virtual reality in architecture, engineering and construction. Advanced Engineering Informatics, 45, 101122.
Uwagi
Opracowanie rekordu ze środków MEiN, umowa nr SONP/SP/546092/2022 w ramach programu "Społeczna odpowiedzialność nauki" - moduł: Popularyzacja nauki i promocja sportu (2022-2023)
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-b93375b6-6078-493e-b4e3-477dbfc1a609
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