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Tytuł artykułu

Linking constructive and visual simulations in combat simulators

Wybrane pełne teksty z tego czasopisma
Identyfikatory
Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
One most important problem in the present military simulators is multi-resolution entity simulation. Up-to-data military combat simulators tend to join constructive and the visual one. The ultimate goal is to give a smooth transition between different organization levels and to fully immerse the commanders in an exercise in a virtual battlefield. This paper deals with the two most important problems resulting from multi-resolution entity simulation - i.e. information disaggregation and discrepancies in different time-scale operations. Selected methods of solving these problems are presented here, as well as our proposal of an inexpensive solution ensuring data consistency.
Rocznik
Strony
149--165
Opis fizyczny
Bibliogr. 11 poz., il., wykr.
Twórcy
autor
  • Military University of Technology, Warsaw, Poland
autor
  • Military University of Technology, Warsaw, Poland
  • Military University of Technology, Warsaw, Poland
Bibliografia
  • [1] Karr C.R., Root E.: Integrating Aggregate and Vehicle Level Simulations. University of Central Florida, Orlando, 1994.
  • [2] Franceschini R.W.: Linking Constructive and Virtual Simulation in DIS. University of Central Florida, Orlando, 1995.
  • [3] Loper M.L. Introduction to Distributed Interactive Simulation. University of Central Florida, Orlando, 1995.
  • [4] Petty M.D. Computer Generated Forces in Distributed Interactive Simulation. University of Central Florida, Orlando, 1995.
  • [5] Schiavone G.A., Nelson R.S., Hardis K.C.: Interoperability Issues for Terrain Databases in Distributed Interactive Simulation. University of Central Florida, Orlando, 1995.
  • [6] MultiGen-Paradigm Inc.: Tactic Software Module. Dallas, 1997.
  • [7] Natrajan A.: Consistency Maintenance in Concurrent Representations. University of Virginia, 1997.
  • [8] Schricker S.A., Barbosa E.J., Smith R.G.: Enhancing the realism of pseudo-disaggregated entities. Proc. of the 8th CGF&BR conf., 1999.
  • [9] Franceschini R.W., Wu A.S., Mukherjee A.: Computational strategies for disaggregation. Proc. of the 9th CGF&BR conf., 2000.
  • [10] http://www.pitch.se/fmv/default.htm
  • [11] http://www.sisostd.org
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-article-BWA1-0006-0023
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