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Using reverse engineering in archaeology : ceramic pottery reconstruction

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EN
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The present paper presents a model for using CAD software and reverse engineering methods for the reconstruction of ceramic vessels, as part of the larger field of digital archeology. The case study focuses on the reconstruction of a specific Dacian pottery, namely the "chiup", used for storing food ad liquids, and the proposed reconstruction method is a graphical one.
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  • Department of Design Engineering and Robotics, Technical University of Cluj-Napoca, bd. Muncii 103-105,Cluj-Napoca, 400641, Cluj, Romania, calin.neamtu@muri.utcluj.ro
Bibliografia
  • [1] Ioan Glodariu, “Vase de provizii de inspiraţie elenistică”, Arheologia Moldovei, XVIII, 1995, pp. 45-50. (in Romanian)
  • [2] E. Iaroslavschi, “Vase tradiţionale de provizii în epoca Latène tardive”, Arheologia Moldovei, XVIII, 1995, pp. 51-58. (in Romanian)
  • [3] G. Papaioannou, E.-A. Karabassi, T. Theoharis, “Reconstruction of three dimensional objects through matching of their parts”, IEEE Trans. Pattern Anal. Mach. Intell., vol. 24, no. 1, 2002, pp. 114-121.
  • [4] Q.-X. Huang, S. Flöy, N. Gelfand, M. Hofer, and H. Pottmann, “Reassembling fractured objects by geometric matching,” ACM Trans. Graph., vol. 25, no. 3, 2006, pp. 569-578.
  • [5] Andrew R. Willis, David B. Cooper, “Computational Reconstruction of Ancient Artifacts”, Signal Processing Magazine, IEE, ISSN: 1053-5888, 2008, pp. 65-83.
  • [6] X. Tang, “A sampling framework for accurate curvature estimation in discrete surfaces”, IEEE Trans. Visual. Comput. Graphics, vol. 11, no. 5, 2005, pp. 573-583.
  • [7] J. McBride, “Archaeological fragment re-assembly using curve matching,” M.S.thesis, Brown Univ.,Div. Eng., Providence, RI, Sept. 2002.
  • [8] M. Sağiroğlu, A. Erçil, “A texture based approach to reconstruction of archaeological finds”. In: Proc. of 6th Int. Symp. Virtual Reality, Archaeology, and Cultural Heritage, 2005, pp. 137-142.
  • [9] P. Besl, N. McKay, “A method for registration of 3-d shapes”, IEEE Trans. Pattern Anal. Mach. Intell., vol. 14, no. 2, 1992, pp. 239-256.
  • [10] G. Uçoluk, I.H. Toroslu, “Automatic reconstruction of broken 3-D surface objects,” Comput. Graph., vol. 23, no. 4, 1999, pp. 573-582.
  • [11] A. Gilboa, A. Karasik, I. Sharon, U. Smilansky, “Towards computerized typology and classification of ceramics,” J. Archaeological Sci., vol. 31, no. 6, 2004, pp. 681-694.
  • [12] W. Kong, On solving 2-D and 3-D puzzles using curve matching”, M.S. thesis, Brown Univ., Div. Eng., Providence, RI, May 2002.
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-article-BUJ8-0016-0012
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