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Języki publikacji
Abstrakty
This article presents an innovative method based on process of automation which allows the procedural modeling of the geometry of 3D objects such as rocks, caves, etc., and is an alternative to manual methods which require significant investment of time and resources. Visualization of the algorithm will be presented in program created by author and finally rendered in Maya. Verification of the results based on the ratio bulge, which value the higher the fewer distortions in the grid model. The hybrid system is superior to the classic shape grammars, because the use of morphing operation can optimize the scene graph, and allow to obtain more diverse 3D mesh topology.
Czasopismo
Rocznik
Tom
Strony
145--156
Opis fizyczny
Bibliogr. 10 poz., rys.
Twórcy
autor
- Uniwersytet Zielonogórski, Wydział Elektrotechniki, Informatyki i Telekomunikacji
Bibliografia
- [1] Zawadzki T., Modeling virtual environments in X3D, Recent advances in Numerical Modeliling, Electrotechnical Institute Publishing House, 2009, ISBN 978-83-922095-8-4,216-220.
- [2] Nikiel S., Zawadzki T., Filipczuk P., Virtual reconstruction of medieval Zielona Góra - a case study, EVA 2008 Berlin, Niemcy , s. [6].- ISBN: 978-3-9812158-1-6.
- [3] Warszawski K., Zawadzki T., Building a particle system for virtual landscape generation, 1st International Interdisciplinary Technical Conference of Young Scientists – INTERTECH 2008, Poznań, s. 340--343 .- ISBN: 978-83-926896-0-7.
- [4] Chen G., Esch G., Wonka P., Muller P., Zhang E., Interactive Procedural Street Modeling, To appear in Proceedings of ACM SIGGRAPH 2008 / ACM Transactions on Graphics (TOG), ACM Press, Vol. 27, No. 3, 9 pages.
- [5] Lee A., Dobkin D., Sweldens W., Schroder P., Multiresolution mesh morphing, International Conference on Computer Graphics and Interactive Techniques, ISBN:0-201-48560-5, 1999, Pages: 343 – 350.
- [6] Prusinkiewicz P., Lindenmayer A., The Algorithmic Beauty of Plants, Springer-Verlag.1991, pp. 101–107. ISBN 978-0387972978.
- [7] Greuter S., Parker J., Stewart N., Leach G., , Real-time procedural generation of pseudo infinite cities, In Proceedings of GRAPHITE 2003, ACM Press, 87-95.
- [8] Parish Y., Muller P., Procedural modeling of cities, In Proceedings of ACM SIGGRAPH 2001, ACM Press, E. Fiume, Ed., 301.308.
- [9] Wonka P., Hanson E., Muller P., Warson B., Procedural Modeling of Urban Environments, SIGGRAPH 2006, Boston, USA, ACM Press.
- [10] Stiny G., Gips J., Shape grammars and the generative specification of painting and sculpture, IFIP Congress 1971. North Holland Publishing Co. Modeliling, Electrotechnical Institute Publishing House, 2009, ISBN 978-83-922095-8-4,216-220.
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-article-BPS3-0022-0056