Tytuł artykułu
Identyfikatory
Warianty tytułu
Języki publikacji
Abstrakty
This article describes a method of adapting workstations for workers with motion disability using computer simulation and virtual reality (VR) techniques. A workstation for grinding spring faces was used as an example. It was adjusted for two people with a disabled right upper extremity. The study had two stages. In the first, a computer human model with a visualization of maximal arm reach and preferred workspace was used to develop a preliminary modification of a virtual workstation. In the second stage, an immersive VR environment was used to assess the virtual workstation and to add further modifications. All modifications were assessed by measuring the efficiency of work and the number of movements involved. The results of the study showed that a computer simulation could be used to determine whether a worker with a disability could access all important areas of a workstation and to propose necessary modifications.
Wydawca
Rocznik
Tom
Strony
367--373
Opis fizyczny
Bibliogr. 18 poz., rys., tab.
Twórcy
autor
- Central Institute for Labour Protection - National Research Institute (CIOP-PIB), Poland
autor
- Central Institute for Labour Protection - National Research Institute (CIOP-PIB), Poland
autor
- Central Institute for Labour Protection - National Research Institute (CIOP-PIB), Poland
autor
- Central Institute for Labour Protection - National Research Institute (CIOP-PIB), Poland
Bibliografia
Uwagi
PL
Opracowanie ze środków MNiSW w ramach umowy 812/P-DUN/2016 na działalność upowszechniającą naukę.
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-aeca6b67-472e-4b6a-8dfa-35f557a79e9a