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Finding Differential Paths in ARX Ciphers through Nested Monte-Carlo Search

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EN
Abstrakty
EN
We propose the adaptation of Nested Monte-Carlo Search algorithm for finding differential trails in the class of ARX ciphers. The practical application of the algorithm is demonstrated on round-reduced variants of block ciphers from the SPECK family. More specifically, we report the best differential trails, up to 9 rounds, for SPECK32.
Twórcy
  • Computer Science, Polish Academy of Sciences, Poland
  • Computer Science, Polish Academy of Sciences, Poland
  • Computer Science, Polish Academy of Sciences, Poland
Bibliografia
  • [1] R. Beaulieu, D. Shors, J. Smith, S. Treatman-Clark, B. Weeks, and L. Wingers, “The SIMON and SPECK families of lightweight block ciphers,” IACR Cryptology ePrint Archive, vol. 2013, p. 404, 2013.
  • [2] N. Ferguson, B. S. S. Lucks, D. Whiting, M. Bellare, T. Kohno, J. Callas, and J. Walker., “The Skein Hash Function Family,” submission to the NIST SHA-3 Competition (Round 2), 2009.
  • [3] A. Biryukov and V. Velichkov, “Automatic search for differential trails in ARX ciphers,” in Topics in Cryptology - CT-RSA 2014 - The Cryptographer’s Track at the RSA Conference 2014, San Francisco, CA, USA, February 25-28, 2014. Proceedings, 2014, pp. 227-250.
  • [4] A. Biryukov, V. Velichkov, and Y. L. Corre, “Automatic search for the best trails in ARX: application to block cipher speck,” in Fast Software Encryption - 23rd International Conference, FSE 2016, Bochum, Germany, March 20-23, 2016, Revised Selected Papers, 2016, pp. 289-310.
  • [5] T. Cazenave, “Nested monte-carlo search,” in IJCAI 2009, Proceedings of the 21st International Joint Conference on Artificial Intelligence, Pasadena, California, USA, July 11-17, 2009, 2009, pp. 456-461.
  • [6] M. Matsui, Ed., Fast Software Encryption, 8th International Workshop, FSE 2001 Yokohama, Japan, April 2-4, 2001, Revised Papers, ser. Lecture Notes in Computer Science, vol. 2355. Springer, 2002. [Online]. Available: https://doi.org/10.1007/3-540-45473-X
  • [7] D. Silver, A. Huang, C. J. Maddison, A. Guez, L. Sifre, G. van den Driessche, J. Schrittwieser, I. Antonoglou, V. Panneershelvam, M. Lanctot, S. Dieleman, D. Grewe, J. Nham, N. Kalchbrenner, I. Sutskever, T. Lillicrap, M. Leach, K. Kavukcuoglu, T. Graepel, and D. Hassabis, “Mastering the game of Go with deep neural networks and tree search,” Nature, vol. 529, no. 7587, pp. 484-489, 2016.
Uwagi
Opracowanie rekordu w ramach umowy 509/P-DUN/2018 ze środków MNiSW przeznaczonych na działalność upowszechniającą naukę (2018).
Typ dokumentu
Bibliografia
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bwmeta1.element.baztech-9079f5cf-b9d6-429f-a167-9f87a2d9c87a
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