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Hand gestures provided by leap motion for user interface of interactive gallery

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Języki publikacji
EN
Abstrakty
EN
In the digital age, more and more artists are starting to present their works in an interactive way. Due to the rapid progression of the virtual environment and its attractiveness, it appears that new explorations of intuitive and user-friendly galleries are required. We created a draft of a computer application interface and then prepared a special gallery driven by different hand motions performed in mid-air. We conducted research of our proposed solution to compare these gestures and to find out how it is being perceived by people from outside the IT industry.
Twórcy
autor
  • Lodz University of Technology, Faculty of Technical Physics, Information Technology and Applied Mathematics, Wólczańska 215, 90-924 Łódź (doktorantka)
autor
  • Lodz University of Technology, Faculty of Technical Physics, Information Technology and Applied Mathematics, Wólczańska 215, 90-924 Łódź
Bibliografia
  • [1] C. Sinthanayothin, N. Wogwean, W. Bholsithi. Interactive Virtual 3D Gallery Using Motion Detection of Mobile Device. International Conference on Mobile IT Convergence. 2011.
  • [2] Gergely Sziládi, Tibor Ujbányi, József Katona. Cost-effective Hand Gesture Computer Control Interface. IEEE International Conference on Cognitive Infocommunications. 2016.
  • [3] He Ling, Li Rui. VR Glasses and Leap Motion Trends in Education. The 11th International Conference on Computer Science & Education. 2016.
  • [4] Harpreet Kauri, Jyoti Rani. A Review: Study of Various Techniques of Hand Gesture Recognition. IEEE International Conference on Power Electronics. Intelligent Control and Energy Systems. 2016.
  • [5] Rizal Asrul Pambudi, Nana Ramadijanti, Achmad Basuki. Psychomotor Game Learning Using Skeletal Tracking Method with Leap Motion Technology. International Electronics Symposium. 2016.
  • [6] Ting-Hsiang Huang, Zhen-Qi Zhuang, Chia-Yen Chen, Bao Rong Chang, Po-Chuan Lin, Yang-Yen Ou. An Interactive Musical Application with Hand Motion and Gesture Controlled Interface. International Conference on Orange Technologies. 2015.
  • [7] Brian Sanders, Dennis Vincenzi, Yuzhong Shen. Scale and Spatial Resolution Guidelines for the Design of Virtual Engineering Laboratories. W: Jussi Ilari Kantola, Tibor Barath, Salman Nazir, Terence Andre (Eds.). Advances in Human Factors, Business Management, Training and Education. Proceedings of the AHFE 2016 International Conference on Human Factors, Business Management and Society, July 27–31, 2016, Walt Disney World, Florida, USA. 2017. ss. 372-382.
  • [8] Alberto Scicali, Hans-Peter Bischof. Usability Study of Leap Motion Controller. Conference Proceedings, Conference on Modeling, Simulations and Visualization Methods. Volume 19. 2015. ss. 105-109.
  • [9] Edwin Chan, Teddy Seyed, Wolfgang Stuerzlinger, Xing-Dong Yang, Frank Maurer. User Elicitation on Single-hand Microgestures. 2016.
  • [10] Library Leap Motion for Processing. https://github.com/nok/leap-motion-processing/blob/master/reference/leap_gestures.jpg. online: July 2017.
  • [11] Ionut-Alexandru Zaiti, Stefan-Gheorghe Pentiuc, Radu-Daniel Vatavu. On free-hand TV control: experimental results on user-elicited gestures with Leap Motion. 2015.
Uwagi
Opracowanie rekordu w ramach umowy 509/P-DUN/2018 ze środków MNiSW przeznaczonych na działalność upowszechniającą naukę (2018).
Typ dokumentu
Bibliografia
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bwmeta1.element.baztech-8b60e720-08f5-43c5-81fa-268952805d80
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