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Tytuł artykułu

Virtual laboratory based on node.js technology and visualized in mixed reality using Microsoft HoloLens

Wybrane pełne teksty z tego czasopisma
Identyfikatory
Warianty tytułu
Konferencja
Communication Papers of the 2017 Federated Conference on Computer Science and Information Systems
Języki publikacji
EN
Abstrakty
EN
The paper demonstrates remote control of test experiment in the virtual laboratory. This is a common problem, but another way can always be used to solve it. The paper compares several existing virtual laboratories and their possible issues at present. To develop such a new solution JavaScript technology was used on both client and server side using Node.js runtime. The modern approach is a visualization of received data in mixed reality using Microsoft HoloLens or another compatible device with Windows Mixed Reality platform.
Słowa kluczowe
Rocznik
Tom
Strony
315--322
Opis fizyczny
Bibliogr. 20 poz., rys., tab.
Twórcy
autor
  • Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Bratislava, Slovakia
  • Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Bratislava, Slovakia
autor
  • Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Bratislava, Slovakia
autor
  • Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Bratislava, Slovakia
  • Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Bratislava, Slovakia
Bibliografia
  • 1. R. R. Wright, “Using 3 dimensional simulation in nursing education,” in 43rd Biennial Convention (07 November-11 November 2015). STTI, 2015.
  • 2. V. team. (2016) The philosophy of virtual laboratories. [Online]. Available: http://vlab.co.in
  • 3. Z. Nedic, J. Machotka, and A. Nafalski, Remote laboratories versus virtual and real laboratories. IEEE, 2003, vol. 1.
  • 4. I. Santana, M. Ferre, E. Izaguirre, R. Aracil, and L. Hernandez, “Remote laboratories for education and research purposes in automatic control systems,” IEEE transactions on industrial informatics, vol. 9, no. 1, pp. 547-556, 2013.
  • 5. E. Stark, “Virtual laboratory using javascript on the server side (in slovak),” Master’s thesis, Slovak University of Technology in Bratislava, 2016.
  • 6. L. Gomes and S. Bogosyan, “Current trends in remote laboratories,” IEEE Transactions on industrial electronics, vol. 56, no. 12, pp. 4744-4756, 2009.
  • 7. G. Vallabha, “Real-time pacer for simulink,” The MathWorks, Inc, vol. 21, 2010.
  • 8. M. team. (2017) Web access. [Online]. Available: https://www.mathworks.com/help/matlab/internet-file-access.html
  • 9. Q. Fang. (2016) Jsonlab: a toolbox to encode/decode json files. [Online]. Available: https://www.mathworks.com/matlabcentral/fileexchange/33381-jsonlab--a-toolbox-to-encode-decode-json-files
  • 10. Contributors. (2017) shell.js. [Online]. Available: https://github.com/shelljs/shelljs
  • 11. M. Hevery and team. (2016) Angular framework. [Online]. Available: http://angularjs.org
  • 12. Triseum. (2017) Variant: Limits. [Online]. Available: https://triseum.com/calculus/variant/
  • 13. D. Parvati, W. L. Heinrichs, and Y. Patricia, “Clinispace: a multiperson 3d online immersive training environment accessible through a browser,” Medicine Meets Virtual Reality 18: NextMed, vol. 163, p. 173, 2011.
  • 14. A. Technologies. (2014) Virtual gearbox. [Online]. Available: http://www.animechtechnologies.com/showcase/virtual-gearbox/
  • 15. P. A. Rauschnabel, A. Brem, and Y. Ro, “Augmented reality smart glasses: definition, conceptual insights, and managerial importance,” Working paper, The University of Michigan-Dearborn, Tech. Rep., 2015.
  • 16. E. Uhlemann, “Connected-vehicles applications are emerging [connected vehicles],” IEEE Vehicular Technology Magazine, vol. 11, no. 1, pp. 25-96, 2016.
  • 17. M. Corporation. (2017) Holotour. [Online]. Available: https://www.microsoft.com/en-us/hololens/apps/holotour
  • 18. S. Prajapati, E. Madrigal, and M. T. Friedman, “Acquisition, visualization and potential applications of 3d data in anatomic pathology,” 2016. http://dx.doi.org/10.15190/d.2016.15
  • 19. 360world Europe Kft. (2016) Holoengine. [Online]. Available: https://www.microsoft.com/en-us/store/p/holoengine/9nblggh4wkh9
  • 20. F. Panettieri. (2014) Socket.io for unity. [Online]. Available: https://www.assetstore.unity3d.com/en/#!/content/21721
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-762bf9e2-ecee-4c1e-915b-9b2dea4309b2
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.