PL EN


Preferencje help
Widoczny [Schowaj] Abstrakt
Liczba wyników
Tytuł artykułu

Designing a competition for autonomous robots with a restricted set of sensors with a case study of LEGO NXT

Treść / Zawartość
Identyfikatory
Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
Arrangements for a competition are not only difficult in terms of logiscs of the event, but also require an assurance of quality. In this paper we analyze limitations which arise from design of the contest for robots equipped with a very poor sensor set. This issue is faintly explored – up to now research work usually has focused on results of a certain task and in addition it assumed almost having a free hand with a choice of components. The discussed ques- tion is significant on the grounds of primary principles: objectivity in grading, equal opportunities among participants and preservation of attractiveness of the tournament at the same time. All of our actions have been evaluated through several years of existence of the PozRobot robotics contest. Over a three-year period we had an opportunity to test our approach on nearly 50 teams and almost 150 contestants from many Polish universities. We analyze various aspects of performing the tournament and we indicate solutions to common problems, e.g. we touch upon dealing with an arena and objects which are placed on it. In particular, we propose a list of features which a well-designed competition should fulfill. To show our experience we describe an instance of a model competition. We outline new directions of further development of the contest, which are connected with a structure of the arena and possible changes in the limited set of the sensors.
Słowa kluczowe
EN
Twórcy
  • Adam Mickiewicz University in Poznań, Faculty of Mathematics and Computer Science, Umultowska 87, 61-614 Poznań, www: czarnecki. faculty.wmi.amu.edu.pl.
  • Adam Mickiewicz University in Poznań, Faculty of Mathematics and Computer Science, Umultowska 87, 61- 614 Poznań, www: quati.faculty.wmi.amu.edu.pl.
  • Adam Mickiewicz University in Poznań, Faculty of Mathematics and Computer Science, Umultowska 87, 61-614 Poznań, www: andre. faculty.wmi.amu.edu.pl.
Bibliografia
  • [1] “Announcing LEGO MINDSTORMS EV3”.http://mindstorms.lego.com/en-us/News/ReadMore/Default.aspx?id=476243, 2013.
  • [2] “DARPA Urban Challenge”. http://archive. darpa.mil/grandchallenge/, 2013.
  • [3] “Interactive Servo Motor”. http://shop.lego.com/en-US/Interactive-Servo-Motor-9842, 2013.
  • [4] R. Balogh, “Ketchup House – A Promising Robotic Contest”. In: Proceedings of the 3rd International Conference on Robotics in Education, RiE2012, 2012, pp. 41–45, ISBN 978-80-7378-219-1.
  • [5] D. Calkins, “An Overview of RoboGames [Competitions]”, Robotics & Automation Magazine, IEEE, vol. 18, no. 1, 2011, pp. 14–15, DOI: http://dx.doi.org/10.1109/MRA.2010.940146.
  • [6] M. Kandlhofer, G. Steinbauer, P. Sundström, and A. Weiss, “Evaluating the Long-Term Impact of RoboCupJunior: A First Investigation”. In: Proceedings of the 3rd International Conference on Robotics in Education, RiE2012, 2012, pp. 87–94, ISBN 978-80-7378-219-1.
  • [7] J. Stier, G. Zechel, and M. Beitelschmidt. “A Robot Competition to Encourage First-Year Students in Mechatronic Sciences”. In: Research and Education in Robotics – EUROBOT 2011, pp. 288–299.Springer, 2011. DOI: http://dx.doi.org/10.1007/978-3-642-21975-7_25.
  • [8] F. Wyffels, K. Bruneel, P.-J. Kindermans, M. D’Haene, P. Woestyn, P. Bertels, and B. Schrauwen, “Robot competitions trick students into learning”. In: Proceedings of the 2nd International Conference on Robotics in Education, RiE2011, 2011, pp. 47–52, ISBN 978-3-200-02273-7
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-5b64f837-5e60-494a-bff7-25d168805d19
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.