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Online control education using 3D holographic visualisation

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Języki publikacji
EN
Abstrakty
EN
Interactive 3D visualization technology has brought many benefits into education. Since it is possible to visualize behavior of wide range of devices, it is much easier to imagine processes where these devices are included. The paper demonstrates the application for interactive teaching of control theory. It allows to simulate a holographic model of a selected mechatronic system that is a digital visualization of the real device. The behaviour of the device is controlled by Scilab/Xcos, which is open‐source, cross‐platform numerical computational environment. The main purpose of the application is to help students with better understanding of physical meaning of abstract mathematical models, that describes dynamical systems.
Słowa kluczowe
Twórcy
  • Institute of Automotive Mechatronics, Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Ilkovičova 3, Bratislava, Slovakia, www: uamt.fei.stuba.sk
autor
  • Institute of Automotive Mechatronics, Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Ilkovičova 3, Bratislava, Slovakia, www: uamt.fei.stuba.sk
  • Institute of Automotive Mechatronics, Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, Ilkovičova 3, Bratislava, Slovakia, www: uamt.fei.stuba.sk
Bibliografia
  • [1] J. Autiosalo, “Platform for industrial internet and digital twin focused education, research, and innovation: Ilmatar the overhead crane”. In: 2018 IEEE 4th World Forum on Internet of Things (WF‑IoT), Singapore, 2018, 241–244, 10.1109/WF‑IoT.2018.8355217.
  • [2] A. H. Awad and F. F. Kharbat, “The first design of a smart hologram for teaching”. In: 2018 Advances in Science and Engineering Technology International Conferences (ASET), Abu Dhabi, 2018, 1–4,10.1109/ICASET.2018.8376931.
  • [3] P. Bistak, “3D Three‑Tank Remote Laboratory Based on Matlab and Websockets”. In: 2019 5th Experiment International Conference (exp.at’19), Funchal (Madeira Island), Portugal, 2019, 85–89, 10.1109/EXPAT.2019.8876585.
  • [4] B.‑M. Block, “Digitalization in engineering education research and practice”. In: 2018 IEEE Global Engineering Education Conference (EDUCON), Tenerife, 2018, 1024–1028, 10.1109/EDUCON.2018.8363342.
  • [5] K. Fey. “Creation of Simple Holograms with a Single Beam Setup ‑ PDF Free Download”, 2000. https://docplayer.net/41350960‑Creation of‑simple‑holograms‑with‑a‑single‑beam‑setup.html, Accessed on: 2020.12.15.
  • [6] H. Ghuloum, “3D Hologram Technology in Learning Environment”. In: InSITE 2010: Informing Science + IT Education Conference, vol. 10, 2010, 693–704, 10.28945/1283.
  • [7] T. Haramaki and H. Nishino, “An Engineering Education Support System Using Projection‑Based AR”. In: 2016 19th International Conference on Network‑Based Information Systems (NBiS), Ostrava, Czech Republic, 2016, 267–272, 10.1109/NBiS.2016.67.
  • [8] C.‑Y. Hsu, M.‑W. Chen, and C.‑C. Wu, “Teaching High School Computer Science with Videos of Historical Figures – An Augmented Reality Approach”. In: 2015 International Conference on Learning and Teaching in Computing and Engineering, Taipei, Taiwan, 2015, 22–25, 10.1109/LaTiCE.2015.30.
  • [9] A. Jeong and T. H. Jeong. “INTEGRAF | What Are the Main Types of Holograms”, 2019. https://www.integraf.com/resources/articles/a‑main‑types‑of‑holograms. Accessed on:2020.12.15.
  • [10] B. Kraut and J. Jeknic, “Improving education experience with augmented reality (AR)”. In: 2015 38th International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO), Opatija, Croatia, 2015, 755–760, 10.1109/MIPRO.2015.7160372.
  • [11] E. Kučera, O. Haffner, and R. Leskovský, “Interactive and virtual/mixed reality applications for mechatronics education developed in unity engine”. In: 2018 Cybernetics & Informatics (K&I), Lazy pod Makytou, 2018, 1–5, 10.1109/CYBERI.2018.8337533.
  • [12] J. Lebiedź and M. Szwoch, “Virtual Sightseeing in Immersive 3D Visualization Lab”. In: Proceedings of the 2016 Federated Conference on Computer Science and Information Systems, 2016, 1641–1645, 10.15439/2016F227.
  • [13] M. Ma, P. Fallavollita, T. Blum, U. Eck, C. Sandor, S. Weidert, J. Waschke, and N. Navab, “Kinect for Interactive AR Anatomy Learning”. 2013, 277–278, 10.1109/ISMAR.2013.6671803.
  • [14] D. Moud, S. Tuli, S. Bijawat, M. Bhardwaj, and S. Sharma, “An analysis to find effective teaching methodology in engineering education”. 2013,185–189, 10.1109/MITE.2013.6756331.
  • [15] Realfiction. “Dreamoc HD3 Fact Sheet v1”.https://www.realfiction.com/hubfs/Brochures%20and%20flyers/Dreamoc%20HD3%20Fact%20Sheet%20v1.pdf. Accessed on: 2020.12.15.
  • [16] T. Thap, Y. Nam, H.‑W. Chung, and J. Lee, “Simplified 3D Hologram Heart Activity Monitoring Using a Smartphone”. In: 2015 9th International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing, Santa Cantarina,Brazil, 2015, 447–451, 10.1109/IMIS.2015.87.
  • [17] P. W. M. Tsang and T. Poon, “Review on the State‑of‑the‑Art Technologies for Acquisition and Display of Digital Holograms”, IEEE Transactions on Industrial Informatics, vol. 12, no. 3, 2016, 886–901, 10.1109/TII.2016.2550535.
  • [18] W. Wang, X. Zhu, K. Chan, and P. Tsang, “Digital Holographic System for Automotive Augmented Reality Head‑Up‑Display”. In: 2018 IEEE 27th International Symposium on Industrial Electronics (ISIE), Cairns, Australia, 2018, 1327–1330,10.1109/ISIE.2018.8433601.
  • [19] K. Zakova and M. Hok, “Interactive three dimensional presentation of Segway laboratory model”.In: 2016 International Conference on EmergingeLearning Technologies and Applications (ICETA),Starý Smokovec, High Tatras, Slovakia, 2016,377–380, 10.1109/ICETA.2016.7802064.
Typ dokumentu
Bibliografia
Identyfikator YADDA
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