Identyfikatory
Warianty tytułu
Języki publikacji
Abstrakty
The article describes the AR mobile system for Sun system simulation. The main characteristics of AR systems architecture are given. The differences between tracking and without tracking technics are underlined. The architecture of the system of use of complemented reality for the study of astronomy is described. The features of the system and the principles of its work are determined.
Słowa kluczowe
Czasopismo
Rocznik
Tom
Strony
63--68
Opis fizyczny
Bibliogr. 23 poz., rys.
Twórcy
autor
- Lviv Polytechnic National University, Lviv, Ukraine
autor
- Lviv Polytechnic National University, Lviv, Ukraine
Bibliografia
- 1. M. Tikander 2009 Development and Evaluation of Augmented Reality Audio Systems: Abstraction of the dissertation for the degree of Doctor of Science in Technology. –Helsinki. 70 p.
- 2. Hear & There: An Augmented Reality System of Linked Audio / Joseph Rozier, Karrie Karahalios, Judith Donath // Online Proceedings of the ICAD - Access Mode: http://www.icad.org/websiteV2.0/Conferences/ICAD2000/ICAD2000 .html
- 3. Global Positioning System. - Access mode: http://www.gps.gov
- 4. GLONASS global satellite navigation system. Interface Controlling Document. - Editing 5.1. - Moscow: KNITs of the Ministry of Defense of Russia, 2008. - 74s.
- 5. GaitAid Virtual Walker for Movement Disorder Patients - Access Mode: http://www.medigait.com/index.html
- 6. PHANTOM Premium 6DOF - Access Mode: http://www.sensable.com/hapticphantom-premium-6dof.htm
- 7. Ch. Sandor, Ts. Kuroki, Sh. Uchiyama, H. Yamamoto. 2007. Exploring Visuo-Haptic Mixed Reality. IEIC Technical Report (Institute of Electronics, Information and Communication Engineers). - vol. 106, No.470. 31-36.
- 8. D. Morris, Ch. Sewell, F. Barbagli. 2006. Visuohaptic Simulation of Bone Surgery for Training and Evaluation. - IEEE Computer Graphics and Applications. - Vol. 26, No. 6. 48-57.
- 9. Augmented Reality Browser: Layar - Access Mode: http://www2.layar.com/
- 10. A. Feldman, E.M. Tapia, S. Sadi, P.Maes, Ch. Schmandt. 2005. ReachMedia: On-the-move interaction with everyday objects‖, iswc. - Ninth IEEE International Symposium on Wearable Computers (ISWC ' 05). 52-59.
- 11. Li Yi-bo; Kang Shao-peng, Qiao Zhi-hua; Zhu Qiong. 2008. Development Actuality and Application of Registration Technology in Augmented Reality, Computational Intelligence and Design. - ISCID '08. International Symposium on Vol.2, No. 69-74.
- 12. H. Kato, M. Billinghurst, I. Poupyrev, K. Imamoto, K. Tachibana. 2011. Virtual Object Manipulation on a Table-Top AR Environment, ISAR'00. 111-119.
- 13. C. Sandor, A. Olwal, B. Bell and S. Feiner, 2005. Immersive mixed-reality configuration of hybrid user interfaces‖, In ISMAR'05. 110-113.
- 14. Pranav Mistry, Pattie Maes, Liyan Chang, 2009. WUW - Wear Ur World - A Wearable Gestural Interface‖, ACM, CHI 2009, Boston, April 4-9.
- 15. Jae-Young Lee, Seok-Han Lee, Hyung-Min Park, Sang-Keun Lee, Jong-Soo Choi, Jun-Sik Kwon. 2010-Design and implementation of a wearable AR annotation system using the gaze interaction, ‖ Consumer Electronics (ICCE), 2010 Digest of Technical Papers International Conference, vol.3, No.4. 185-186.
- 16. Access mode: http://www.augmented-reality-games.com
- 17. Yetao Huang, Yue Liu, Yongtian Wang, 2009. AR-View: and Augmented Reality Device for Digital Reconstruction of Yuangmingyuan‖, IEEE International Symposium on Mixed and Augmented Reality.
- 18. Rainer Malacca, Kerstin Schneider, Ursula Kretschmer, 2004. Stage-Based Augmented Edutainment‖, Smart Graphics. 54-65.
- 19. Bruns, E .; Brombach, B .; Zeidler, T .; Bimber O., 2007. Enabling Mobile Phones to Support Large-Scale Museum Guidance", Multimedia, IEEE, vol.14, no.2. 16-25.
- 20. Billinghurst M. 2011. The MagicBook: A Transitional AR Interface, Ivan Poupyrev.
- 21. Malaka R., Schneider K., and Kretschmer U. 2004. Stage-Based, Augmented Edutainment. In LCNS 3031. – P. 54-65.
- 22. Shakhovska N., Medykovsky M., & Stakhiv P. 2013. Application of algorithms of classification for uncertainty reduction. Przeglad Elektrotechniczny, 89(4), 284-286.
- 23. Vysotska V., & Shakhovska N. 2018. Information technologies of gamification for training and recruitment. Saarbrücken, Germany: LAP LAMBERT Academic Publishing.
Uwagi
Opracowanie rekordu w ramach umowy 509/P-DUN/2018 ze środków MNiSW przeznaczonych na działalność upowszechniającą naukę (2019).
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-4acf69c9-b9ab-48a9-81c7-9c8a9f1f9f00
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