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Zastosowanie ChatGPT i rozszerzonej rzeczywistości AR w immersyjnej nauce języka angielskiego : przegląd literatury
Języki publikacji
Abstrakty
This study systematically reviews the integration of ChatGPT and Augmented Reality (AR) in English language learning using the PRISMA-guided Systematic Literature Review (SLR) approach. Analyzing 24 studies (2021-2024), it identifies research trends, methodologies, and practical implications. Findings show that ChatGPT enhances linguistic skills through AI-driven interactions, while AR creates immersive learning experiences. Research dominated by Indonesia, China, the U.S., and the Middle East employs experimental, case study, mixed-method, and theoretical approaches. Infrastructure, ethical concerns, and AI accuracy remain challenges despite their potential. The study emphasizes the need for structured implementation, educator training, and cultural adaptation to optimize ChatGPT-AR synergy in language learning. Additionally, it highlights the lack of studies exploring the direct integration of both technologies, leaving room for future research. Addressing these gaps could lead to more innovative and effective English learning strategies.
W artykule dokonano przeglądu integracji ChatGPT i rozszerzonej rzeczywistości (AR) w nauce języka angielskiego. Wykorzystano metodę systematycznego przeglądu literatury (SLR ) prowadzonego przez PRISMA. Analizując 24 badania (2021-2024), zidentyfikowano trendy badawcze, metodologie i praktyczne implikacje. Wyniki pokazują, że ChatGPT wzmacnia umiejętności językowe poprzez interakcje oparte na sztucznej inteligencji, podczas gdy AR tworzy wciągające doświadczenia edukacyjne. Badania zdominowane przez Indonezję, Chiny, USA i Bliski Wschód wykorzystują metody eksperymentalne, studium przypadku, metody mieszane i teoretyczne. Infrastruktura, obawy etyczne i dokładność sztucznej inteligencji pozostają wyzwaniami pomimo ich potencjału. Badanie podkreśla potrzebę ustrukturyzowanej implementacji, szkolenia nauczycieli i adaptacji kulturowej w celu optymalizacji synergii ChatGPT-AR w nauce języków. Ponadto przegląd podkreśla brak badań badających bezpośrednią integrację obu technologii, co pozostawia miejsce na przyszłe badania. Wypełnienie tych luk może doprowadzić do bardziej innowacyjnych i skutecznych strategii nauki języka angielskiego.
Wydawca
Rocznik
Tom
Strony
21--26
Opis fizyczny
Bibliogr. 33 poz., wykr., tab.
Twórcy
Bibliografia
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- [12] K. Alshahrani and R. J. Qureshi, “Review the Prospects and Obstacles of AI-Enhanced Learning Environments: The Role of ChatGPT in Education,” International Journal of Modern Education and Computer Science, vol. 16, no. 4, pp. 71-86, 2024, doi: 10.5815/ijmecs.2024.04.06.
- [13] A. Nugroho, N. H. P. S. Putro, and K. Syamsi, “The Potentials of ChatGPT for Language Learning: Unpacking its Benefits and Limitations,” Register Journal, vol. 16, no. 02, pp. 224-247, 2023, doi: 10.18326/rgt.v16i2.224-247.
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- [18] T . Aydın Yıldız, “The Impact of ChatGPT on Language Learners’ Motivation,” Journal of Teacher Education and Lifelong Learning, vol. 5, no. 2, pp. 582-597, 2023.
- [19] N . Niyozov, A. Bijanov, S. Ganiyev, and R. Kurbonova, “The pedagogical principles and effectiveness of utilizing ChatGPT for language learning,” in E3S Web of Conferences, 2023, pp. 1-9. doi: 10.1051/e3sconf/202346101093.
- [20] R. Yilmaz and F. G. Karaoglan Yilmaz, “Augmented intelligence in programming learning: Examining student views on the use of ChatGPT for programming learning,” Computers in Human Behavior: Artificial Humans, vol. 1, pp. 1-7, 2023, doi: 10.1016/j. chbah.2023.100005.
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- [22] H. H. Hieu and L. T. Thao, “Exploring the Impact of AI in Language Education: Vietnamese EFL Teachers’ Views on Using ChatGPT for Fairy Tale Retelling Tasks,” International Journal of Learning, Teaching and Educational Research, vol. 23, no. 3, pp. 486-503, 2024, doi: 10.26803/ijlter.23.3.24.
- [23] I. Nazeer, S. Jamshaid, and N. Mushtaq Khan, “Linguistic Impact of Augmented Reality (AR) on English Language Use,” Journal of Asian Development Studies, vol. 13, no. 1, pp. 350-362, 2024, doi: 10.62345/jads.2024.13.1.30.
- [24] N. Niyozov, A. Bijanov, S. Ganiyev, and R. Kurbonova, “The pedagogical principles and effectiveness of utilizing ChatGPT for language learning,” in E3S Web of Conferences, 2023. doi: 10.1051/e3sconf/202346101093.
- [25] S. Shaikh, S. Y. Yayilgan, B. Klimova, and M. Pikhart, “Assessing the Usability of ChatGPT for Formal English Language Learning,” Eur J Investig Health Psychol Educ, vol. 13, pp. 1937-1960, 2023, doi: 10.3390/ejihpe13090140.
- [26] J. Deng, T. Heydarnejad, F. Farhangi, and A. Farid Khafaga, “Delving into the relationship between teacher emotion regulation, self-efficacy, engagement, and anger: A focus on English as a foreign language teachers,” Front Psychol, vol. 13, pp. 1-17, 2022, doi: 10.3389/fpsyg.2022.1019984.
- [27] E. Madhavi, L. Sivapurapu, V. Koppula, P. B. Esther Rani, and V. Sreehari, “Developing Learners’ English Speaking Skills using ICT and AI Tools,” Journal of Advanced Research in Applied Sciences and Engineering Technology, vol. 32, no. 2, pp. 142-153, 2023, doi: 10.37934/ARASET.32.2.142153.
- [28] S. Xu, P. Chen, and G. Zhang, “Exploring the impact of the use of ChatGPT on foreign language self-efficacy among Chinese students studying abroad: The mediating role of foreign language enjoyment,” Heliyon, vol. 10, pp. 1-9, 2024, doi: 10.1016/j.heliyon.2024.e39845.
- [29] A. Tukhtabayeva, A. Kenzhebekova, A. Utemuratova, N. Amanbekova, B. Naubay, and D. Tuzelbayeva, “Applying augmented reality (QR-code) in English language classroom,” in Procedia Computer Science, Elsevier B.V., 2024, pp. 573-578. doi: 10.1016/j.procs.2024.11.151.
- [30] V. V. Shiryaev and O. N. Polovikova, “Development of a mobile system using augmented reality technologies for school and preschool children for training mental arithmetic,” in Journal of Physics: Conference Series, IOP Publishing Ltd, 2021, pp. 1-8. doi: 10.1088/1742-6596/2134/1/012016.
- [31] M. Zapata, C. Ramos-Galarza, K. Valencia-Aragón, and L. Guachi, “Enhancing mathematics learning with 3D augmented reality escape room,” International Journal of Educational Research Open, vol. 7, 2024, doi: 10.1016/j.ijedro.2024.100389.
- [32] M. Taufiq, M. Nuswowati, and A. Widiyatmoko, “Feasibility study of a solar system learning media based on merge cube augmented reality to embedding problem solving skills,” in Journal of Physics: Conference Series, IOP Publishing Ltd, 2021. doi: 10.1088/1742-6596/1918/5/052064.
- [33] F. Prasetya et al., “The impact of augmented Reality learning experiences based on the motivational design model: A metaanalysis,” Social Sciences and Humanities Open, vol. 10, pp. 1-13, 2024, doi: 10.1016/j.ssaho.2024.100926.
Uwagi
Opracowanie rekordu ze środków MNiSW, umowa nr POPUL/SP/0154/2024/02 w ramach programu "Społeczna odpowiedzialność nauki II" - moduł: Popularyzacja nauki (2025).
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-4a07f639-114b-436c-89a4-74ba8d7829b7
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